2018-06-22 04:03 CEST

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IDProjectCategoryView StatusLast Update
0000186Cheat Enginepublic2012-11-14 03:33
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Summary0000186: CE 6.2: Process crash on breaking into low-level libraries
DescriptionThe process being debugged seems to crash when a breakpoint is triggered in a lower level library.
The one function I noticed to trigger this is memcpy (from the Windows DLL).
The process seems to crash always when I try "break and trace" (and it steps into the Windows DLL during the trace).
The process seems to crash most of the time when I try "find out what accesses this address" and I hit 'Stop'.
CE does not crash; only the process to which CE is attached does.
It prevents debugging as a whole.
Additional InformationCE 6.2
Windows 7 x64 SP1
Borderlands 2, XCOM: Enemy Unknown
VEH debugger
"break and trace" and "find out what accesses this address"
TagsNo tags attached.
Attached Files




Dark Byte (developer)

That's to be expected as the veh debugger uses this as well

-Issue History
Date Modified Username Field Change
2012-11-06 20:47 Csimbi New Issue
2012-11-14 03:33 Dark Byte Note Added: 0000374
2012-11-14 03:33 Dark Byte Status new => acknowledged
+Issue History