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clonekid13 Expert Cheater
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Joined: 12 Jun 2007 Posts: 224 Location: w00t!
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Posted: Mon Jun 18, 2007 7:39 pm Post subject: What is code injection? |
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Uzeil Moderator
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Joined: 21 Oct 2006 Posts: 2411
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Posted: Tue Jun 19, 2007 12:20 am Post subject: |
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The injection of code
Code = The code you write in the auto assembler
Injection = this assembly is written into the other process
Is this related to Dragon Fable or shall I move it to a more desirable location?
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clonekid13 Expert Cheater
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Joined: 12 Jun 2007 Posts: 224 Location: w00t!
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Posted: Tue Jun 19, 2007 2:46 am Post subject: |
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| move it if you want
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6301
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Posted: Tue Jun 19, 2007 11:30 am Post subject: |
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It is where you write some code to alter ammo or something and you inject it into the flow of the game code and it will jump to your code and give infinite bullets or what ever you wrote it for.
Thats about as simple as i can explain it,
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Xanatos I post too much
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Joined: 06 May 2007 Posts: 2559 Location: US
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Posted: Tue Jun 19, 2007 12:51 pm Post subject: |
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'erez an 3ampl3 wr1tt3n in n00b! lollololololololol:)
Put deh komand add
den in deh braketz dat l00k lyke dis [ ] poot deh nayme of ye addrez.
aftar poot a koma and a nomber dat iz a mutlpl3 0f eaght.
Translation:
Put the command "add"
then in the brackets that look like this [ ] put the name of your address (the location of the value you want to hack). After put a comma, and a number that is a multiple of 8.
The finished product is something like this:
ADD [*address*],3
There can be a ^ space after the comma, doesn't effect code.
The result will be every time the code you injected it in is used, the effect (in this case add) will happen to the address in the [ and ]. So this would add 3 to the address every time the command is used. Note that they're aren't any commands or addresses in my example .
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