Any time I use SH on a Unity or Unreal game, it breaks the game.
Step by step:
1) Run any modern Unity game. Example: Achilles Survivor
2) Enable Speedhack, set it to any number. Example: 2
3) Play the game for a few seconds with SH enabled
Game starts dropping frames every 2-3 seconds.
CPU has random spikes to 100% causing the game to Freeze.
Impossible to fix the game and return to Normal state without Restart.
Turning off SH does not fix the frame drops, freezing, or CPU overload.
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