Posted: Wed Jun 25, 2025 9:59 am Post subject: Godot script decompiler?
Does anyone know of a godot script bytecode decompiler? I found an unpacker and there are .gdc files for Unnamed Space Idle which I think are compiled .gd scripts. Apparently godot has a VM for them, I'm guessing that works like the lua one. The same code appears to be used to read and write addresses for a whole slew of values...
That is perfect for personal cheating... The first one lets me unpack the game's .pck file and decompiles all the scripts. It also makes it "fairly" easy to patch files. So I can just edit the json file with all the settings and whatever gdscript files I want and patch the .pck.
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