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Biribahiba Newbie cheater
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Joined: 09 Jan 2011 Posts: 10
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Posted: Tue Apr 22, 2025 8:48 pm Post subject: No static addresses, no modules, no dll loaded |
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As title says, current game im working on has no static addresses. I'm not sure if its something related to this game (quite old, 12 or 13 years old), or if its something with the CE settings / computer settings.
Further details:
- No green addresses, never
- Addresses range from something like 004055FC to FBD89014, no greens. Have seen lower and higher addresses
- Memory View -> Dissect PE headers -> empty; some other code i have also reurned empty headers
- Memory View -> View -> Enumerate DLLs and Symbols -> empty, not even windows stuff. Completely empty
- Show module addresses is checked
- I had to enable all settings on Settings -> Extra. Query + Read/Write + Open Process + Enable Process Whatcher
- Game is run by a .bin executable
- I got AMD processor, in case its importante
- VEH and windows debugger do not work here
- Pointerscans of Depth 20 find no static addresses!! Not even with 32768 max value on offsets
Can anyone point me on some direction?
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25764 Location: The netherlands
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Posted: Wed Apr 23, 2025 12:33 am Post subject: |
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is kernelmode openprocess enabled or disabled in settings-extra?
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Biribahiba Newbie cheater
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Joined: 09 Jan 2011 Posts: 10
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Posted: Wed Apr 23, 2025 6:11 am Post subject: |
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Enabled, all others on extra too. I can post screenshots of all settings if needed, but the rest are default values on latest CE
Edit:
So, it looks like it was because game is executable by a .bin!
I changed it to .exe and examined with CE, and found all the modules I wanted. Sadly, I need it to be executable by a .bin, so that the game is able to be ran via its Launcher. Can I export the symbols of .exe and import on .bin?
Cheers,
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25764 Location: The netherlands
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Posted: Thu Apr 24, 2025 11:16 am Post subject: |
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disable those options and see if you can still attach to the process.
If not, you may need to use the dma option in the processlist
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