jgoemat Master Cheater
Reputation: 23
Joined: 25 Sep 2011 Posts: 264
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Posted: Fri Apr 18, 2025 10:38 pm Post subject: Don't use symbols for low numbers? |
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I ran into this when looking at Satisfactory Experimental:
Code: | Shipping.UFGHealthComponent::TakeDamage+17A: F3 0F 11 8D 64 01 00 00 -
movss [rbp+FactoryGameSteam-GeometryCore-Win64-Shipping._Init_thread_epoch+4],xmm1 |
The debug symbols are super handy seeing the component and method name. However the rbp offset is just 0164 which has no relation I'm sure to the symbol "FactoryGameSteam-GeometryCore-Win64-Shipping._Init_thread_epoch"
I've never seen a symbol used for a low value like this, is that useful for some people? I'd rather have it not to change values less than say 1000 hex to symbols but don't know if anyone else has a use for that. Maybe could make it an option...
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