Posted: Fri Apr 04, 2025 1:30 pm Post subject: Cheat Engine in Kingdoms of Amalur Re Reckoning
Hello guys.
Last month i started to learn how to use cheat engine and i have some trouble with scripting.
The game is Kingdoms of Amalur Re Reckoning .
- First: found the player health adress.
- Second :found what adress writes to it.
- Third found what acceses that adress and added enemies to list.
- Scanned for commonalities.
Think i have found what diferentiates the player from the enemies in "4B0".
But what i want to do is a damage multiplier and a damage reduction, for now i do not know ho to do it , so scanned player health to see what acees when damaged and there is no sub instruction in any of the adresses.
How can i continue or what should i change in the method ?
What Acceses player Health.png
Description:
Filesize:
58.7 KB
Viewed:
4564 Time(s)
After Scan common.png
Description:
Filesize:
106.3 KB
Viewed:
4564 Time(s)
Common Scaner .png
Description:
Filesize:
27.67 KB
Viewed:
4564 Time(s)
What adresses acces and marked fo commonalities.png
In the picture "What Writes to Player Health.png", you see `lea ecx,[edi+ebp]` / `mov [esi+48],ecx`. `ebp` is 0x47 (your old health), `edi` is 0xFFFFFFFD, or -3 (damage taken), and `ecx` is 0x44 as expected (your new health). Inject at the `lea` instruction and change edi before it gets executed to change the damage taken. _________________
I don't know where I'm going, but I'll figure it out when I get there.
In the picture "What Writes to Player Health.png", you see `lea ecx,[edi+ebp]` / `mov [esi+48],ecx`. `ebp` is 0x47 (your old health), `edi` is 0xFFFFFFFD, or -3 (damage taken), and `ecx` is 0x44 as expected (your new health). Inject at the `lea` instruction and change edi before it gets executed to change the damage taken.
Thank you for responding to my post i really apreciate it.
Sow them but had the idea of finding "sub" because in the examples from cheat engine the "sub" instruction subtracted damage from health and that blinded me.
So the game does not need to have a "sub" instruction to subtract damage from health ? .
Is there a guide where it explains in how many forms this can happen ?
Also Just got home and tried to create a script but it is not working.
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