Doom How do I cheat?
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Joined: 03 Oct 2023 Posts: 4
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Posted: Wed May 07, 2025 11:56 am Post subject: Regarding cheat engine kernel level memory hacking |
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Hi guys, i recently heard that CE supports DBVM which are kernel level drivers i believe.
I wanted to know is it possible to hack game memory on a kernel level with cheat engine?
Actually for the game AOE2, what i wanted to do was change the datatype of the variables such as health ,armor ,attack damage etc. Such that from the current 2 bytes i can make it a float or maybe even add a big number library, so that i have invincible warriors who health of like 30 digit numbers and stuff, or maybe even in GTA 5 change the datatype for money to make it a float datatype or double or whatever, so that i can see a ridiculous amount of money on screen.
One option is IDA pro but it requires hacking each and every location of the datatype on the source code and is very cumbersome and time consuming.
Someone told me that it can be done using kernel level debugging.
So guys can cheat engine make this happen?
Is this as difficult as making a kernel level anti ban?
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