Posted: Thu Mar 20, 2025 10:24 am Post subject: How to find values that change only once
Hello
I am trying to remove fog of war on a game
It seems like the game uses cell based approach since small move of my character doesn't change explored regions.
But the problem is, when I explore any part of the map, the revealed area stays visible no matter my character is there or not. This makes me unable to use "changed value" approach to find flags indicating it is explored. Also all the maps are randomly created per every game session.
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