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marcolino87 How do I cheat?
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Joined: 28 Feb 2025 Posts: 3
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Posted: Fri Feb 28, 2025 9:36 am Post subject: brakepoint help |
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I have this address on the cheat engine
7FF6A1D7F330 - F2 0F11 83 A0030000 - movsd [rbx+000003A0],xmm0
which commands 4 addresses with 4 different values. that is, if I do on the memory viewer
dbvm find out what address this instruction access .
I get 4 different addresses with a double value of the tire wear:
an address for each tire, with a value of 1 double when the tire is at 100% and gradually it goes down for example to 0.50 when the tire is at 50%.
up to this point we are fine.
now I would like to understand how xmm0 is modified, I did the brakepoint and I attach the result, but I tried to do NOP in all the instructions and none of these blocks the tire wear, what am I doing wrong?
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Csimbi I post too much
Reputation: 97
Joined: 14 Jul 2007 Posts: 3320
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Posted: Fri Feb 28, 2025 11:12 am Post subject: Re: brakepoint help |
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marcolino87 wrote: | I would like to understand how xmm0 is modified, I did the brakepoint and I attach the result, but I tried to do NOP in all the instructions and none of these blocks the tire wear, what am I doing wrong? |
If it makes no difference, then you are looking at the wrong value (address) and probably the wrong instruction.
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marcolino87 How do I cheat?
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Joined: 28 Feb 2025 Posts: 3
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Posted: Fri Feb 28, 2025 4:16 pm Post subject: Re: brakepoint help |
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Csimbi wrote: | marcolino87 wrote: | I would like to understand how xmm0 is modified, I did the brakepoint and I attach the result, but I tried to do NOP in all the instructions and none of these blocks the tire wear, what am I doing wrong? |
If it makes no difference, then you are looking at the wrong value (address) and probably the wrong instruction. |
If I freeze the value and change even with setting the update to 0, the value is not stable always continues to drop, so do you think I'm wrong address? I have seen that in this game the values are in both float and double addresses, do you advise me to work on which of the two?
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Csimbi I post too much
Reputation: 97
Joined: 14 Jul 2007 Posts: 3320
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Posted: Sun Mar 02, 2025 1:27 pm Post subject: Re: brakepoint help |
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marcolino87 wrote: | I have seen that in this game the values are in both float and double addresses, do you advise me to work on which of the two? |
I advise to use the real value (that one that makes a difference).
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