Posted: Fri Jan 10, 2025 7:15 pm Post subject: Cheat engine not recognizing executables in Linux
Hello there, hope I find you all fine.
The issue that I'm facing is that after successfully attaching to a process in linux CE doesn't seem to recognize the executables and dll's loaded into memory. On memory view, it does recognize the regions where the executables are loaded, I can and attach debugger and modify values, etc., but given that it doesn't recognize the .exe and .dll there is no way to efficiently search for static addresses.
I guess I could compare the loading address and deduce the offset by the number, but it would be nice to see the names.
I have done the full tutorial and it does recognize it's files. My guess is that it has something to do with the loading point of the base executable. Assault cube is loaded at address 00040000 or something like this, as you may know, and the tutorial is loaded at 100000 (missing the exact numbers but i think the point is made).
Even so, thank you for your time and I hope that i managed to make myself clear.
Posted: Fri Jan 10, 2025 8:00 pm Post subject: Indeed
After further testing it did recognize a proton runed game through steam and using the same prefix. I will do as you recommend and try to find a solution with assault cube and post it here, in case some one else runs into a similar trouble. Thank you Parkour
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