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justNOPing Newbie cheater
Reputation: 0
Joined: 09 Aug 2022 Posts: 11
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Posted: Mon Jan 06, 2025 2:22 pm Post subject: Multiplying by the custom value indicated in label |
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Hello. I was making an experience multiplier hack, following a guide called "
How to make a 'x2 experience hack' [ASM QUESTION]" posted on this forum. mgr.inz.Player's code worked well for my particular situation, however, I want to multiply the experience income by the user-defined value, kind of like this:
Code: |
label(code expm)
registersymbol(expm)
label(return)
code:
sub eax,dword [ecx+00000388] //SUBTRACT XP INCOME
imul eax,eax,[expm] //MULTIPLY BY LABEL
add dword [ecx+00000388],eax
//mov [ecx+00000388],eax //original code
jmp return
expm:
dd 2
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This one gives me compiling error.
And this one works flawlessly, but I'm looking for a way to make this particular multiplier customizable to avoid hardcoding it. How can I do this?
Here's the current (working) version of the script:
Code: |
[ENABLE]
aobscanmodule(XPMULT,fate.exe,89 81 88 03 00 00 8B 85) // should be unique
alloc(newmem,$1000)
label(code expm)
registersymbol(expm)
label(return)
newmem:
code:
sub eax,dword [ecx+00000388] //SUBTRACT XP INCOME
imul eax,eax,4 //MULTIPLY BY 4
add dword [ecx+00000388],eax
//mov [ecx+00000388],eax //original code
jmp return
XPMULT:
jmp newmem
nop
return:
registersymbol(XPMULT)
[DISABLE]
XPMULT:
db 89 81 88 03 00 00
unregistersymbol(*)
dealloc(*)
{
// ORIGINAL CODE - INJECTION POINT: fate.exe+1AFB61
fate.exe+1AFB32: FF 75 08 - push [ebp+08]
fate.exe+1AFB35: 8B 8D 4C FF FF FF - mov ecx,[ebp-000000B4]
fate.exe+1AFB3B: E8 69 08 EE FF - call fate.exe+903A9
fate.exe+1AFB40: 8B C8 - mov ecx,eax
fate.exe+1AFB42: E8 33 FF FF FF - call fate.exe+1AFA7A
fate.exe+1AFB47: E9 0D 01 00 00 - jmp fate.exe+1AFC59
fate.exe+1AFB4C: 8B 85 4C FF FF FF - mov eax,[ebp-000000B4]
fate.exe+1AFB52: 8B 80 88 03 00 00 - mov eax,[eax+00000388]
fate.exe+1AFB58: 03 45 10 - add eax,[ebp+10]
fate.exe+1AFB5B: 8B 8D 4C FF FF FF - mov ecx,[ebp-000000B4]
// ---------- INJECTING HERE ----------
fate.exe+1AFB61: 89 81 88 03 00 00 - mov [ecx+00000388],eax
// ---------- DONE INJECTING ----------
fate.exe+1AFB67: 8B 85 4C FF FF FF - mov eax,[ebp-000000B4]
fate.exe+1AFB6D: 83 B8 88 03 00 00 00 - cmp dword ptr [eax+00000388],00
fate.exe+1AFB74: 7D 0D - jnl fate.exe+1AFB83
fate.exe+1AFB76: 8B 85 4C FF FF FF - mov eax,[ebp-000000B4]
fate.exe+1AFB7C: 83 A0 88 03 00 00 00 - and dword ptr [eax+00000388],00
fate.exe+1AFB83: 8B 8D 4C FF FF FF - mov ecx,[ebp-000000B4]
fate.exe+1AFB89: E8 76 2F F9 FF - call fate.exe+142B04
fate.exe+1AFB8E: 0F B6 C0 - movzx eax,al
fate.exe+1AFB91: 85 C0 - test eax,eax
fate.exe+1AFB93: 0F 84 C0 00 00 00 - je fate.exe+1AFC59
}
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ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4696
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Posted: Mon Jan 06, 2025 5:34 pm Post subject: |
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https://www.felixcloutier.com/x86/imul
`imul eax,[expm]` should work
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I don't know where I'm going, but I'll figure it out when I get there. |
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justNOPing Newbie cheater
Reputation: 0
Joined: 09 Aug 2022 Posts: 11
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Posted: Tue Jan 07, 2025 3:56 am Post subject: |
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ParkourPenguin wrote: |
`imul eax,[expm]` should work |
Thank you. Yeah, that's what I tried doing first hand. However, it gives unexpected results.
imul eax,[expm]
Judging by breakpoint, EAX returns value of "80000000" by the time it reaches add [ecx+00000388],eax
Here are the screenshots for comparison:
Description: |
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Filesize: |
81.98 KB |
Viewed: |
2319 Time(s) |

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Description: |
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Filesize: |
69.46 KB |
Viewed: |
2319 Time(s) |

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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25785 Location: The netherlands
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Posted: Tue Jan 07, 2025 5:49 am Post subject: |
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remove the (float)
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justNOPing Newbie cheater
Reputation: 0
Joined: 09 Aug 2022 Posts: 11
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Posted: Tue Jan 07, 2025 8:07 am Post subject: |
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Dark Byte wrote: | remove the (float) |
Thank you so much. Damn, I didn't even think about it.
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