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C6 How do I cheat?
Reputation: 0
Joined: 03 Jan 2025 Posts: 3
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Posted: Fri Jan 03, 2025 6:32 am Post subject: Regarding 8byte mov, yuzu(emu) symbol as pointer |
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I didn't know I couldn't double post, sorry.
This may be an eyesore, but I thought I'd share it in case someone else has a similar problem in the future.
However, due to my lack of basic skills, I couldn't get the second mov from rbx to work.
As a result, it ended up being different from what I intended, which was to extract from the part of the first command that is also =newmem+3(enzan+3).
Also, I'm such a beginner that I don't even know if it's okay to use rbx.
("enzan" and "kekka" are label names, and "temochi_No.1" is the symbol name)
Also, since this is an external site, I'm not sure if it's okay to link directly, so I'll just leave it at the name.
I just found a page titled "How to registersymbol like a pointer?" on fearless and used it as a reference.
Code: |
enzan:
push rbx
mov rbx,temochi_No.1
mov [kekka],rbx
pop rbx
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MDon How do I cheat?
Reputation: 0
Joined: 20 Dec 2024 Posts: 4
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Posted: Sat Jan 04, 2025 4:53 am Post subject: Re: Regarding 8byte mov, yuzu(emu) symbol as pointer |
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Code: |
Enzan:// I've encountered the same problem as you. My senior said that RAX can be operated like this.
push rax
mov rax,temochi_No.1
mov [kekka],rax
pop rax
Enzan:// or, if you insist on using RBX, you can do it like this.
push rbx
push rcx
mov rbx,temochi_No.1
mov rcx,kekka
mov [rcx],rbx
pop rcx
pop rbx |
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