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Using cheat engine in Retroarch

 
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StarfireTBT
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PostPosted: Tue Jul 23, 2024 5:11 pm    Post subject: Using cheat engine in Retroarch Reply with quote

How do I use cheat engine with Retroarch? The emulator only seems to recognize [Byte] value types but if the value is higher than 255 then it becomes a problem.

I had a similar problem with Mac emulators like Basilisk II, Sheepshaver, and Qemu but I could solve that problem with [2 Byte Big Endian], but that doesn't seem to work with Retroarch.

I know retroarch has it's own cheat system that seems to work similar to cheat engine however I have to get to the number by holding down either right or left arrow keys, so if the number is a high number like 103000 (like in my game) it's going to take me 5-10 mins to get to that number.
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ParkourPenguin
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PostPosted: Tue Jul 23, 2024 9:14 pm    Post subject: Reply with quote

Byte values can't have any value other than 0-255.

Retroarch is just a front end IIRC. The answer depends on how the emulator itself (referred to as a "core" by retroarch) is implemented. Maybe it's a big endian type, maybe you need to enable MEM_MAPPED in the settings, or maybe it's an entirely separate process and you're attached to the wrong one.

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StarfireTBT
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PostPosted: Wed Jul 24, 2024 2:23 pm    Post subject: Reply with quote

I tried checking the settings MEM_MAPPED in cheat engine but it didn't work.


EDIT: And in case it wasn't clear I do check the Big Endian value types, both 2 and 4 byte
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StarfireTBT
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PostPosted: Thu Aug 08, 2024 5:40 pm    Post subject: Reply with quote

Also I forgot to mention, I'm using the dosbox pure core to emulate windows 98
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