There's a function that is accessed for multiple reasons and I want to break at it at a specific moment, so the tree of code I want to find gets triggered. Otherwise, the flow goes somewhere else.
The tree of code I'm looking for is only triggered when the game is running (not in a pause menu) and only when aiming (pausing the process isn't very reliable since aiming is by hold not toggle). So, the game has to be running while I'm in control when the trace has to start. Otherwise, I presumably miss it.
My idea is to time the tracer to start after 5 seconds. Then, I could go to the game and aim waiting for the tracer to start.
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