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main9dog Newbie cheater
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Joined: 05 Mar 2017 Posts: 16
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Posted: Sun Nov 26, 2023 7:55 pm Post subject: Can a batch modification function for values be added? |
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Each time
1. I need to choose the red arrow and then select all below for modification.
2. Select all? Right-click → Batch modify
Could a button be created so that when clicked, it directly opens a window for modifying the values, saving me the trouble of going through these steps?
It feels like it could save a lot of time.
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ParkourPenguin I post too much
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Joined: 06 Jul 2014 Posts: 4717
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Posted: Sun Nov 26, 2023 8:08 pm Post subject: |
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What exactly are you saving here? Bringing down the values from the found list into the address list? That's like one mouse click and a couple button presses. It does take a second or two to add a few hundred new memory records; however, you really shouldn't be modifying that many values at once in the first place.
You can also just select all the values (Ctrl + A) and edit them directly from the foundlist (Ctrl + E; right click menu).
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I don't know where I'm going, but I'll figure it out when I get there. |
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main9dog Newbie cheater
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Joined: 05 Mar 2017 Posts: 16
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Posted: Sun Nov 26, 2023 8:44 pm Post subject: |
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| ParkourPenguin wrote: | What exactly are you saving here? Bringing down the values from the found list into the address list? That's like one mouse click and a couple button presses. It does take a second or two to add a few hundred new memory records; however, you really shouldn't be modifying that many values at once in the first place.
You can also just select all the values (Ctrl + A) and edit them directly from the foundlist (Ctrl + E; right click menu). |
I've been playing a game called "Risk of Rain Returns" recently. In one of its challenge modes, every time I retry, the HP and money positions change. After each search, three memory locations appear (with only one being the correct position). I've been trying to search for the machine code location, but unfortunately, I can't find it.
Returning to the main issue, no matter how I search, I always end up with three memory positions. I've been repeating the process of pulling down the values for these three locations and modifying them together. I find this process too tedious and complicated.
So, I'm wondering why there isn't a button that allows me to batch modify the values for the ones I've searched above? (It could be limited to situations where the memory locations retrieved are all single-digit numbers.)
In fact, it's not just this game; in many games, even after searching, I consistently end up with 2 to 3 locations, but only one of them is the correct position.
Each time, I end up modifying all 2 to 3 positions together, and I really feel like it's wasting too much time.
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ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4717
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Posted: Sun Nov 26, 2023 10:06 pm Post subject: |
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| main9dog wrote: | | I've been trying to search for the machine code location, but unfortunately, I can't find it. | No instructions access health / money? Something should be accessing those values if they get displayed onscreen.
| main9dog wrote: | | So, I'm wondering why there isn't a button that allows me to batch modify the values for the ones I've searched above? | It's in the right click menu that says "Change value of selected addresses (Ctrl + E)"
Search for value -> Click in foundlist -> Ctrl + A -> Right click in foundlist -> "Change value..."
If you actually want a button that automates this, that doesn't exist and won't happen. That would automate basically nothing and is bad practice to begin with.
Get better with assembly / code injections and you won't need to do anything when the addresses change.
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