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MadDog84 Newbie cheater
Reputation: 0
Joined: 08 Sep 2015 Posts: 16
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Posted: Sat Mar 18, 2023 12:52 pm Post subject: Beginner need some help |
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Hello
I'm new to game hacking and needed some help concerning hacking a simple game called Peggle.
It's a game where you have to destroy "bricks" with a ball pretty much like a flipper but you can't throw more than one ball at a time and currently trying to make a script to modify that.
When there where no ball in game i scanned for 0 and 1 when i shot the ball and paused.
I found the right address and found the two instructions that i need but cant find the right way to modify the assembler code.
If someone can hint me ^^ Thanks ! |
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LeFiXER Grandmaster Cheater Supreme
Reputation: 20
Joined: 02 Sep 2011 Posts: 1066 Location: 0x90
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Posted: Sat Mar 18, 2023 4:14 pm Post subject: |
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You could set a breakpoint on mov [ecx+08],eax to see if the value held in eax is the value you want to modify. If so then you can just use an AOB injection script by bringing up the Auto Assembler window on that instruction, then selecting the AOB injection template from the menu.
Under "newmem:" you can just set eax to whatever value e.g.:
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newmem:
mov eax,(int)5
...
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MadDog84 Newbie cheater
Reputation: 0
Joined: 08 Sep 2015 Posts: 16
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Posted: Sun Mar 19, 2023 3:43 am Post subject: |
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LeFiXER wrote: | You could set a breakpoint on mov [ecx+08],eax to see if the value held in eax is the value you want to modify. If so then you can just use an AOB injection script by bringing up the Auto Assembler window on that instruction, then selecting the AOB injection template from the menu.
Under "newmem:" you can just set eax to whatever value e.g.:
Code: |
...
newmem:
mov eax,(int)5
...
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Thanks for your answer
I've never set a breakpoint but i tried to and it crashed the game  |
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