Frouk Grandmaster Cheater
Reputation: 5
Joined: 22 Jun 2021 Posts: 510
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Posted: Fri Feb 03, 2023 5:53 am Post subject: Memory class? |
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it might be a request
The main thing when declaring game classes and structs, it should have a support of changing values in game
so it should look like this:
| Code: | -- when indexing the value it should read it from memory
local prevPos = g_GameUpdate.m_pPlayer.m_matrix.m_vecPos -- returns current player pos
g_GameUpdate.m_pPlayer.m_matrix.m_vecPos = Vector3(1000, 15, 1450)
print(prevPos.x, g_GameUpdate.m_pPlayer.m_matrix.m_vecPos.x) -- 1344.1567 1000.0 |
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