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Howto use DosBox static address

 
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kagato1980
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PostPosted: Thu Sep 30, 2021 6:04 am    Post subject: Howto use DosBox static address Reply with quote

EDIT:

I found the solution, it's literally GameMemoryStart, no pointers needed.

Just add a new address : "GameMemoryStart+459276"

When starting a new game I just have to enable the memory start finder, and my addresses will point to the right value!

--original post--

I'm trying to follow the advice in the post below for using CE with DosBox.

https://fearlessrevolution.com/viewtopic.php?p=139741#p139741

Step1: Activate 'find and set symbols', wait until 'GameMemoryStart' gets populated.

-> this works fine, I get a address and value

Step2: Find your cheat address

-> Also no problem, found a 2 byte value and address that I want to keep at zero

Step 3) Subtract the address of GameMemoryStart from your cheat address, then manually add the cheat value as GameMemoryStart+[offset you calculated in step 2]

-> here's where I'm stuck. See the screenshot. I substract the address 0a8eb020 from 0ad44296, which gives me '459276'. And then I should use this value as offset in a new pointer? I'm not getting any logical value when I do that.



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Last edited by kagato1980 on Thu Sep 30, 2021 7:26 am; edited 2 times in total
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LeFiXER
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PostPosted: Thu Sep 30, 2021 6:46 am    Post subject: Reply with quote

You have to manually add the pointer with the base address being the address of GameMemoryStart, in the offset field set it to 459276.
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