Posted: Fri Aug 27, 2021 2:21 am Post subject: base pointers off of other pointers?
I am currently hacking Minecraft RTX so all settings can be changed.
However, with each new version, a new pointer is required and seeing that there are 175 settings, that could take hours.
Can I base each setting off of 1 pointer, just with a specific offset, so that when I change the pointers of the original address, all the other settings go along with it?
Thanks in advance
Joined: 08 Jun 2020 Posts: 122 Location: Migrating
Posted: Fri Aug 27, 2021 10:52 pm Post subject:
You can use CE's group functionality.
Make a regular base pointer or group header with an address.
After that just place each offset as a child of that parent pointer. Each child's address should just be "+offset" where offset is the literal offset number.
I know very little about CE groups, would you mind giving an example of what exactly I should do?
My Pointer address of the base setting is [Minecraft.Windows.exe+4030538]+3CA520C. Then I have each setting after that 4 bytes apart.
EDIT: I think I've found it? pointer address is the 'base group' + 4,8,12,...
EDIT2: Nope, 'BASE' + 4 doesn't actually add 4 to the address... _________________
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum