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Can i use cheat engine for force feedback ?

 
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dynamowtf
How do I cheat?
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Joined: 31 Jul 2021
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PostPosted: Sat Jul 31, 2021 7:12 am    Post subject: Can i use cheat engine for force feedback ? Reply with quote

Good afternoon.
I would like to make a force feedback for a controller but I don't know how to get values inside the game.
I don't know how to use cheat engine and that's why I want to ask if using it I can get what I'm looking for or better to look for other ways.
I am not looking to modify the values of the videogames , only to read them, for example in a fishing game to read the weight of the fish.

I look forward to your opinion and advice.
Thank you very much for your help.
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LeFiXER
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PostPosted: Sat Jul 31, 2021 10:52 am    Post subject: Reply with quote

If the game uses Xinput (many games do), analyse the DLL with a debugger to see where it calculates the values required to send to the controller.
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TheyCallMeTim13
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PostPosted: Sat Jul 31, 2021 10:59 am    Post subject: Reply with quote

If you just want to vibrate the controllor you can use "setXBox360ControllerVibration".
celua.txt wrote:

setXBox360ControllerVibration(ControllerID, leftMotor, rightMotor) - Sets the speed of the left and right vibrating motor inside the controller. Range (0 to 65535 where 0 is off)

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dynamowtf
How do I cheat?
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PostPosted: Mon Aug 02, 2021 7:23 am    Post subject: Reply with quote

Thanks for your answers, I am looking to get the weight value of the fish in the game, so that this value acts on an actuator. I don't think that this value is an Xinput which I still have to check. In case it is not, is there a way to find this value and then create a program that can read this value even if I restart the game?
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TheyCallMeTim13
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PostPosted: Mon Aug 02, 2021 4:29 pm    Post subject: Reply with quote

Yes, start with the CE tutorial in the help menu.
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