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Bad process attach?

 
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Walrus Grease
How do I cheat?
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PostPosted: Sat Oct 31, 2020 12:54 pm    Post subject: Bad process attach? Reply with quote

Hi guys,

I have been hacking around with CE for a long time now, and I have yet to come across such problem like this.

When I attach to Kingdom Come Deliverance exe which loads the game logic from dll, CE fails to recognize it and leaves me in the dark like so:

i.imgur.-com /HvGyUBE.png

As you can see, searching for 0 will yield just a couple of addresses, the memory scan options only have the All option so I can't select the loaded DLL to scan. Any idea what causes this?

This is a self-compiled version of CE, but I have also tried it with CE 6.6 which was installed via the installer and the same thing happens. I can not find any other processes regarding KCD in the applications list. (nor in the processes and windows for that matter)
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atom0s
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PostPosted: Sat Oct 31, 2020 1:32 pm    Post subject: Reply with quote

Tick the box that says 'Writable' until it's filled in. At the moment you are only searching memory space that is writable.
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Walrus Grease
How do I cheat?
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PostPosted: Sat Oct 31, 2020 1:35 pm    Post subject: Reply with quote

atom0s wrote:
Tick the box that says 'Writable' until it's filled in. At the moment you are only searching memory space that is writable.


That gives me around 10k more, so thats not the solution. Something is off here, as I should be able to see all the DLLs loaded in the Memory Scan Options dropdown, but I cant see any.
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ParkourPenguin
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PostPosted: Sat Oct 31, 2020 2:39 pm    Post subject: Reply with quote

Might need to grey CoW too. Right click in the area with the writable / executable / CoW checkboxes and there should be some preset that says "scan all memory" or something like that- it'll grey all 3 of them for you.
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Walrus Grease
How do I cheat?
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PostPosted: Sat Oct 31, 2020 3:03 pm    Post subject: Reply with quote

ParkourPenguin wrote:
Might need to grey CoW too. Right click in the area with the writable / executable / CoW checkboxes and there should be some preset that says "scan all memory" or something like that- it'll grey all 3 of them for you.


Tried every combination, but no success.
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atom0s
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PostPosted: Sat Oct 31, 2020 5:19 pm    Post subject: Reply with quote

Does the game do any fancy trickery to try and hide memory information in a means of anti-cheating? Try using the kernel-level features of CE for scanning and see if that yields what you're expecting.

The game logic being in a DLL won't matter, CE handles that situation without issue.

If possible, give it a try with the latest version of CE as well to ensure it's not a bug with an older or self-compiled version.

Also, in CE's settings, go to the 'Scan Settings' page and turn on 'MEM_MAPPED' region scanning and see if it finds what you're expecting.

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