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bhfff Cheater
Reputation: 0
Joined: 19 Jan 2017 Posts: 30
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Posted: Sat Sep 12, 2020 9:56 am Post subject: CE suddently decided to not work |
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| Code: |
code:
mov [rax],(float)1
mov [rax+C],(float)1
movss xmm0,[rax]
mulss xmm0,xmm2
jmp return
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Results in: https://i.imgur.com/6GdCvCz.png
Setting its hex equivalent works fine.
This problems also affects all scripts that use (float)Insert_Value
Yesterday it worked fine (till I fell asleep at 4am) then bootup the pc "et voilą"
I've reinstalled, restarted multiple times but nothing changes.
What could be the problem?
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25835 Location: The netherlands
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Posted: Sat Sep 12, 2020 10:01 am Post subject: |
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Do you have a memoryrecord entry where the description is float?
If so, rename it to something else
_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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bhfff Cheater
Reputation: 0
Joined: 19 Jan 2017 Posts: 30
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Posted: Sat Sep 12, 2020 10:13 am Post subject: |
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| Dark Byte wrote: | Do you have a memoryrecord entry where the description is float?
If so, rename it to something else |
I don't know what you are talking about
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25835 Location: The netherlands
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Posted: Sat Sep 12, 2020 10:20 am Post subject: |
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there is a bug where if there is a memoryrecord in the table with description "Float", it will replace scripts that use (Float) with the address of that record followed by whatever value you entered
execute this lua code:
| Code: |
for i=0,AddressList.Count-1 do
if (AddressList[i].Description:upper()=='FLOAT') or (AddressList[i].Description:upper()=='DOUBLE') then
AddressList[i].Description="__"..AddressList[i].Description.."__"
end
end
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_________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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bhfff Cheater
Reputation: 0
Joined: 19 Jan 2017 Posts: 30
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Posted: Sat Sep 12, 2020 10:27 am Post subject: |
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| Dark Byte wrote: | there is a bug where if there is a memoryrecord in the table with description "Float", it will replace scripts that use (Float) with the address of that record followed by whatever value you entered
execute this lua code:
| Code: |
for i=0,AddressList.Count-1 do
if (AddressList[i].Description:upper()=='FLOAT') or (AddressList[i].Description:upper()=='DOUBLE') then
AddressList[i].Description="__"..AddressList[i].Description.."__"
end
end
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Wow. I would never have imagined this was the problem, that fixed it, thanks a lot!
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