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cheatcode Newbie cheater
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Joined: 09 Aug 2020 Posts: 23
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Posted: Sun Aug 09, 2020 4:16 am Post subject: auto copy dynamic pointer value to another pointer address |
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hello everybody my name is cheatcode this is a game about stardew valley
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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3321
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Posted: Sun Aug 09, 2020 6:14 am Post subject: |
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Grab the two pointers then simply use mov instructions to copy the value whenever you need to.
I am not sure what's the problem here.
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cheatcode Newbie cheater
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Joined: 09 Aug 2020 Posts: 23
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Posted: Sun Aug 09, 2020 6:55 am Post subject: |
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Csimbi wrote: | Grab the two pointers then simply use mov instructions to copy the value whenever you need to.
I am not sure what's the problem here. |
This is not a problem
How can I do that with assembly script?
I have a static address with offset
This is what I want
0 x 28 x 54 x 84 x 58 x 54 x 8 "THREADSTACK.... this give a dynamic address 03A635E8
this address must be auto copy with script assembly to
28 x 58 x 24 x 28 x 4 x 1C x 24 x 20 x D8 - here
and finally get final address
and final address auto copy paste by script to here ↓ see image
I do not know hardware programming especially assembly
I just want a simple script for simple copy and paste operations
The pointer on the right does not have a static address
For this reason, I have to copy and paste the address manually each time
I forgot to give the static address
"THREADSTACK0"-00000894
game stardew valley v 1.4.5
this code about infinite item hack
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Csimbi I post too much
Reputation: 97
Joined: 14 Jul 2007 Posts: 3321
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ParkourPenguin I post too much
Reputation: 152
Joined: 06 Jul 2014 Posts: 4695
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Posted: Sun Aug 09, 2020 10:47 am Post subject: |
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You just broke up one pointer path into two pointers. That could be a single pointer with 16 offsets.
From bottom up: 8, 54, 58, 84, 54, 28, 0, D8, 20, 24, 1C, 4, 28, 24, 58, 28.
_________________
I don't know where I'm going, but I'll figure it out when I get there. |
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cheatcode Newbie cheater
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Joined: 09 Aug 2020 Posts: 23
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Posted: Tue Aug 11, 2020 9:39 am Post subject: |
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ParkourPenguin wrote: | You just broke up one pointer path into two pointers. That could be a single pointer with 16 offsets.
From bottom up: 8, 54, 58, 84, 54, 28, 0, D8, 20, 24, 1C, 4, 28, 24, 58, 28. |
thank you it's working
I tried again
I had entered it by mistake before
When I re-entered, I entered the static address incorrectly
thank you very much
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