Posted: Wed Jul 01, 2020 1:33 am Post subject: Anyone know how to compile CE 7.1?
I use Lazarus 1.6.4 with CE 6.8.3, which seems to work fine. But when I decide to compile CE 7.1. An error message pops up saying "C:/lazarus/fpc/3.0.2/x86_64-win64/fpc.exe does not support target i386-win32". Also, if I want to make it undetected, which file's(s) string do I have to replace?
last question, I see people like Cheat the game adding custom assets to CE. Just curious on how they managed to do it.
I had the same issue. You have to either target it to 64 bit (Project > Project Options > Compiler Options > Build modes) or download the 32 bit version of fpc. I also think fpc needs to be version 3.2.0 to compile 7.1 (i'm using lazarus 2.0.2 as well but I dont know if that matters)
Making it undetected really depends on the detection vector. If it's a simple string detection then you can just find/replace terms like "cheat engine" and "dbvm" with something random
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum