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Stormsoul Newbie cheater
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Joined: 12 May 2011 Posts: 21
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Posted: Wed Feb 15, 2023 1:18 pm Post subject: Pointer scan |
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I'm wondering if someone can point me in the right direction. I'm sure this question has been asked many times. But it's in regards to the Pointer Scan. I'm using an SNES emulator. After finding an address, I use the pointer scan to determine the pointer address. The addresses are not static.
Sometimes the pointer address works...such as scanning for hp value. Other times it gives zero results, such as looking for stat addresses.
I'm wondering if I have to change certain things when scanning for the address. I've tried changing it to search for the address or the value. Neither works. But as I said, sometimes it does.
Any advice, or perhaps send me a link to a section that talks about how to solve this.
Thanks in advance.
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++METHOS I post too much
Reputation: 92
Joined: 29 Oct 2010 Posts: 4197
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Posted: Wed Feb 15, 2023 7:12 pm Post subject: |
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Depending on the emulator being used, you may be able to use injection and avoid the pointer scanner altogether.
That being said, if I recall correctly, changing the scan settings may have helped. But it has been so long ago, I do not remember what those settings might have been. Maybe try disabling 32-bit alignment and increasing size of max offset.
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