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themandem Cheater
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Joined: 06 Dec 2019 Posts: 41
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Posted: Thu Sep 17, 2020 11:43 am Post subject: Suggestions for Cheat Engine 7.2 |
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Hey I don't know if these things are possible but if they are please add them in the next build.
1) FIRSTLY, You have to drag the columns in scan for commonalities (structure compare) window. every time you open something in it. the 4 byte values are often really big values so that's why we have to drag the columns to be able to see what the whole value is. is there a way your settings/config is saved so you don't have to keep doing that.
2) the scan for commonalities feature has its limits. if you add too many addresses to compare, it says "max limit reached" in the structure compare window. maybe improve this feature so we can add as many addresses as we like? i understand it might take time to load up when there's too many addresses to compare.
3) When we are trying to find a good compare, it can be one of the most time consuming things depending on the game, your compare might be half-working, half-not so you have to go through all of them to see which one finally works. and in that process, sometimes u find a compare, you put it in your script, it works for a while, then something in the game happens and it stops working, well that's because the compare was a fluctuating value and we could not tell this when we picked it. So what I want is: is it possible that when we are using dissect data structure or scan for commonalities, that you can add a feature that if we enable it, any fluctuating values (usually group differences or group equal) automatically get removed or well maybe its impossible to remove them but maybe CE can automatically put a label on them that this is a "fluctuating value" so we don't waste time trying to use that particular one. sometimes you just cannot find a good compare and you have to pick/try one that's fluctuating for Group 2 but is constant for Group 1... so if it is constant for group 1, but the other values in Group 2 are fluctuating then DON'T label it (or vice versa, being constant for Group 2, but fluctuating in Group 1) because we can still use it as a compare since one of the values is constant and not fluctuating.
4) Being able to save our dissect data structure BUT hear me out, WITH COLORS included. You can currently save your dissect data structure results and it opens in a notepad file or notepad ++, but the colors are gone (the colors that indicate which ones are group differences, which ones group equal etc.). That will really help me out.
5) For scan for commonalities feature: Being able to "Add new groups". Just like we can add new group in dissect data structure. Currently you can only have 2 groups in scan for commonalities feature.
6) Also I would like to let you know that in scan for commonalities, if you view your results as "Double" as opposed to the default 4 bytes view, you can't see the values properly if they are too small. if its a small value like 2.25235-E24 then it shows up in the compare window as "0.00". Just wanted to let u know Dark Byte
That's it. If I remember any other suggestions, i will probably edit this thread and make a reply to it. Overall I do want to thank Dark Byte for even adding scan for commonalities in the first place. I use it a lot after I figured out how it works and i prefer it to the dissect data structures. But sometimes i use dissect data structure too. it depends on the scenario.
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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MMM-304 Expert Cheater
Reputation: 0
Joined: 17 Aug 2020 Posts: 170 Location: Milkey Way
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Posted: Fri Sep 18, 2020 6:11 am Post subject: |
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Just a suggestion:
This is GameGuardian an app used for hacking games on Android.One feature that I like about it is this one:
Dont know if this is possible in windows but if cheat engine installs itself with random name, (not MainForm Title but random process name) it would stop plenty of games that uses Anti Cheat which specifically looks for process name Quote: | cheatengine-x86_64.exe | to detect Cheat Engine.
Description: |
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22.23 KB |
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2598 Time(s) |

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n1vX Advanced Cheater
Reputation: 0
Joined: 27 May 2007 Posts: 61
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Posted: Mon Sep 21, 2020 7:16 am Post subject: |
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I cannot open breakpointlist window after launch lua command
May be you can reproduce it:
1. I open Memory Viewer > Breakpointlist window
2. Use button with function hideAllCEWindows() to hide all window including breakpointlist window
3. Tried to show Main Window with unhideMainCEwindow()
4. Open Memory Viewer again > Breakpointlist but breakpointlist window cannot show again.
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Oxijen Expert Cheater
Reputation: 0
Joined: 07 May 2020 Posts: 163 Location: On The Moon
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Posted: Tue Sep 22, 2020 7:21 am Post subject: |
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Just a quick suggestion:
Make array of byte scan
Unchanged, changed....
Note: if it is hard and takes a lot of time delete this message jk...
(4byte dont care if writable is similar to aob scans ig)
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