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how to set listbox's items color?

 
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cancandodo
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Posts: 70

PostPosted: Wed Jan 22, 2020 7:58 pm    Post subject: how to set listbox's items color? Reply with quote

for ex

if adderess1 's value ==1

set lisebox1's No.5 item;s color to green

if adderess1 's value ==0

set lisebox1's No.5 item;s color to black


UDF1.CEListBox1.Font.Color=0x00ff00

can set all items's color to green

but i just want to set item[5] to green or red
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Corroder
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PostPosted: Thu Jan 23, 2020 8:49 pm    Post subject: Reply with quote

It is easier using listview instead.

Code:
lv.ViewStyle='vsReport'
lv.RowSelect=true
lv.HideSelection=false
lv.Align = 'alClient'

-- Add coloumns
c1=lv.Columns.add()
c1.Caption='First Name'
c1.AutoSize = true

c2=lv.Columns.add()
c2.Caption='Last Name'

c3=lv.Columns.add()
c3.Caption='Gen'

-- Add items and sub-items
l=lv.Items.add()
l.Caption='Stevie'
l.SubItems.add('Wonder')
l.SubItems.add('50')

l=lv.Items.add()
l.Caption='Cancandodo'
l.SubItems.add('Dodo')
l.SubItems.add('20')

l=lv.Items.add()
l.Caption='Ali'
l.SubItems.add('Baba')
l.SubItems.add('500')

lv.Index = 1

lv.OnCustomDrawItem  =function(sender, ListItem, state, DefaultDraw)
  if ListItem.Index == 1 then
    sender.canvas.font.color = 0x00ff
  end
  return true
end


So. that use 'OnCustomDrawItem' command. For CEListbox, there is some implementation for a custom draw but I don't know how to use it on CE Lua script.
Anyhow, this is from free pascal code.

Code:
procedure TForm1.ListBox1DrawItem(Control: TWinControl; Index: Integer;
  Rect: TRect; State: TOwnerDrawState);
var
  ListBox: TListBox;
  Canvas: TCanvas;
  S: string;
begin
  ListBox := Control as TListBox;
  Canvas := ListBox.Canvas;

  Canvas.Font.Assign(ListBox.Font);

  if odSelected in State then
  begin
    Canvas.Brush.Color := clHighlight;
    Canvas.Font.Color := clHighlightText;
  end
  else
  begin
    Canvas.Brush.Color := clWindow;
    Canvas.Font.Color := clWindowText;
  end;

  if ListBox.Items.Objects[Index] = TObject(1) then
  begin
    Canvas.Font.Color := clRed;
    Canvas.Font.Style := [fsBold, fsStrikeOut]
  end;

  Canvas.FillRect(Rect);
  S := ListBox.Items[Index];
  Canvas.TextRect(Rect, S, [tfSingleLine, tfVerticalCenter]);

end;


Try in CE Lua script, but not work. Maybe someone able to fix it. Just for illustration.

Code:
f = createForm()
lb = createListBox(f)
lb.setSize(300,200)

lb.Style = 'lbOwnerDrawVariable'
--lb.Style = 'lbStandard'
lb.Font.Color =   31542   -- green
lb.Font.Name = 'Arial'
lb.Font.Pitch = 'fpVariable'
lb.Font.Quality = 'fqDraft'
lb.Options = 'lboDrawFocusRect'
lb.MultiSelect = false

for i=1, 10 do
 lb.items.add('Item no. '..i)
end

lb.itemIndex = 4

lb.OnCustomDrawItem = function(sender, itemIndex, OwnerDrawState)
  if itemIndex == 4 then
    local c = sender.getCanvas()
    c.Brush.Color = 0xFF0000
    c.fillRect(0,0, sender.Width, sender.Height)
    c.Font.Color = 0x0000FF
    c.textOut(0, 0, sender.Top + 2, lb.Items[4])
  end
  return true
end

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Dark Byte
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PostPosted: Fri Jan 24, 2020 3:47 am    Post subject: Reply with quote

here's a working listbox version:
Code:

f = createForm()
lb = createListBox(f)
lb.setSize(300,200)

lb.Style = 'lbOwnerDrawVariable'
--lb.Style = 'lbStandard'
lb.Font.Color =   31542   -- green
lb.Font.Name = 'Arial'
lb.Font.Pitch = 'fpVariable'
lb.Font.Quality = 'fqDraft'
lb.Options = 'lboDrawFocusRect'
lb.MultiSelect = false

for i=1, 10 do
 lb.items.add('Item no. '..i)
end

lb.itemIndex = 4

lb.OnDrawItem = function(sender, index, rect, state)
  local c = sender.Canvas
 -- print(index..' = '..state..' : '..rect.Top..','..rect.Left..','..rect.Right..','..rect.Bottom)
  if index == 4 then
    c.Brush.Color = 0xFF00ff
    c.Font.Color = 0x0000FF
  else
    c.Brush.Color = 0x00ffff
    c.Font.Color = 0xff0000
  end

  if state:find("odSelected")~=nil then
    c.Brush.Color=0
  end

  c.fillRect(rect.left,rect.Top, rect.Right, rect.Bottom)
  c.textOut(0, 0, rect.Top, lb.Items[index])
end

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Corroder
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Posts: 1668

PostPosted: Fri Jan 24, 2020 8:31 am    Post subject: Reply with quote

DB Thanks, for the work. Next, how if want make CE Listbox as shown on the attached image?. Using CE Lua script.

Code:
f = createForm()
lb = createListBox(f)
lb.setSize(220,200)

lb.Style = 'lbOwnerDrawVariable'
--lb.Style = 'lbStandard'
lb.Font.Color =   31542   -- green
lb.Font.Name = 'Arial'
lb.Font.Pitch = 'fpVariable'
lb.Font.Quality = 'fqDraft'
lb.Options = 'lboDrawFocusRect'
lb.MultiSelect = false

b = createButton(f)
b.setPosition(230,10)
b.Caption = 'Update'

--for i=1, 10 do
-- lb.items.add('Item no. '..i)
--end

lb.OnDrawItem = function(sender, index, rect, state)
 local c = sender.Canvas
 local S
  c.Brush.Color = sender.Items[index].Color
  c.fillRect(rect.left,rect.Top, rect.Right, rect.Bottom)
  S = sender.Items[index]
  c.textOut(0, S, rect.Top, rect.Bottom)    -- Must be [tfSingleLine, tfVerticalCenter])
end


b.OnClick = function(sender)
   -- lb.Items.BeginUpdate;
 lb.Clear()
 for i=1, 10 do
   lb.items.add('Item no. '..i)
  -- lb.Items.AddObject(i.ToString, TObject(IfThen(Odd(i), clSkyBlue, clMoneyGreen)));
  -- lb.Items.EndUpdate
 end
end



Capture.JPG
 Description:
Listbox Draw Dinamically
 Filesize:  35.69 KB
 Viewed:  3211 Time(s)

Capture.JPG



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cancandodo
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Joined: 09 Mar 2012
Posts: 70

PostPosted: Sun Feb 02, 2020 6:06 pm    Post subject: Reply with quote

Dark Byte wrote:
here's a working listbox version:
Code:

f = createForm()
lb = createListBox(f)
lb.setSize(300,200)

lb.Style = 'lbOwnerDrawVariable'
--lb.Style = 'lbStandard'
lb.Font.Color =   31542   -- green
lb.Font.Name = 'Arial'
lb.Font.Pitch = 'fpVariable'
lb.Font.Quality = 'fqDraft'
lb.Options = 'lboDrawFocusRect'
lb.MultiSelect = false

for i=1, 10 do
 lb.items.add('Item no. '..i)
end

lb.itemIndex = 4

lb.OnDrawItem = function(sender, index, rect, state)
  local c = sender.Canvas
 -- print(index..' = '..state..' : '..rect.Top..','..rect.Left..','..rect.Right..','..rect.Bottom)
  if index == 4 then
    c.Brush.Color = 0xFF00ff
    c.Font.Color = 0x0000FF
  else
    c.Brush.Color = 0x00ffff
    c.Font.Color = 0xff0000
  end

  if state:find("odSelected")~=nil then
    c.Brush.Color=0
  end

  c.fillRect(rect.left,rect.Top, rect.Right, rect.Bottom)
  c.textOut(0, 0, rect.Top, lb.Items[index])
end


tks!!!
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