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		| PremiumIndian How do I cheat?
 
 ![]() Reputation: 0 
 Joined: 12 Dec 2019
 Posts: 1
 
 
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				|  Posted: Thu Dec 12, 2019 1:32 am    Post subject: How to convert CE Script to Game Guardian Script?? |   |  
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				| Can somebody help me to convert this CE script to Game Guardian script...because game guardian uses its own lua format "gg." and also I don't know much about coding....thats's why i needed help to convert the script...if somebody can do it then please help! 
 Here is the "AoB Injection" Script Template that is generated by CE, i ijust changed the code a little bit by adding, "(float)0" and changing the "movss" to "mov" :
 
 
 [ENABLE]
 
 aobscanmodule(INJECT,rr-tournament.exe,40 0F B6 8E 3C 09 00 00) // should be unique
 alloc(newmem,$1000)
 
 label(code)
 label(return)
 
 newmem:
 
 code:
 mov [esi+0000093C],(float)0
 jmp return
 
 INJECT+01:
 jmp newmem
 nop 2
 return:
 registersymbol(INJECT)
 
 [DISABLE]
 
 INJECT+01:
 db 0F B6 8E 3C 09 00 00
 
 unregistersymbol(INJECT)
 dealloc(newmem)
 
 
 Please help to convert it to gg script.
 
 The code was generated by "find out what accesses this address"...and it make the health of everything infinfite...
 [/b]
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		| atom0s Moderator
 
  Reputation: 205 
 Joined: 25 Jan 2006
 Posts: 8587
 Location: 127.0.0.1
 
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				|  Posted: Thu Dec 12, 2019 2:24 am    Post subject: |   |  
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				| This isn't a Lua script, this is CE's auto-assembler. This is also not made for a mobile target, but instead for a Windows desktop program, so it's not a 1:1 conversion of the address/bytes/instructions as GameGuardian is made for Android/mobile. _________________
 
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