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How exactly do I use the pointer scan function?

 
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Question2
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Joined: 13 Nov 2013
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PostPosted: Wed Nov 27, 2019 10:36 am    Post subject: How exactly do I use the pointer scan function? Reply with quote

(cant link to the guide, but its in the pointer tutorial section and is titled "Pointerscan how-to")

Im looking at this guide, but it is somewhat vauge. What im trying to do is find the address for a skill value, but the address changes everytime I load a save game. Pointer scan is supposed to help me find the address after it changes right?

Using cheat engine 6.8.3 :

So per the guide, I generated two pointermaps, OK. The guide says to "Open the pointerscan window,". Am I supposed to do this immediately after generating the 2nd pointermap? Or am I supposed to load the save game first to change the address?

Also how, exactly, am I supposed to open the pointerscan window? Am I supposed to right click the address and select "pointerscan for this address"?

I tried this :

-Generated two pointermaps after finding the address for the skill value

-Right click the 2nd pointermap address -> pointerscan for this address -> use saved pointermap (first pointermap) -> compare with 2nd pointermap -> OK

-I got 4 results that don't point towards the skill value.
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Dark Byte
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PostPosted: Wed Nov 27, 2019 11:57 am    Post subject: Reply with quote

check the first half of
https://youtu.be/3dyIrcx8Z8g

in short:
find the address
generate pointermap
close game

open game find the address
do a pointerscan for that address with help of the previous pointermap

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Question2
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Joined: 13 Nov 2013
Posts: 19

PostPosted: Wed Nov 27, 2019 1:22 pm    Post subject: Reply with quote

So what am i doing wrong?

>do a pointerscan for that address with help of the previous pointermap

At this part, I use the first saved pointermap, compare it with the second saved pointermap, but I dont get the correct addresses.
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