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[C++][FLYFF]problem with teleporter

 
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Gianotti
How do I cheat?
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Joined: 05 Mar 2010
Posts: 1

PostPosted: Fri Mar 05, 2010 3:02 pm    Post subject: [C++][FLYFF]problem with teleporter Reply with quote

hello guys,

i want to make a teleporter for the game flyforfun but it still crash when i want to port me far away like from town to town . still crashing.

in ce it crashes too but the hack from an user named automaton there it works so often i want. why there and not at me ?

ive tried dll injection and writeprocessmemory nothin work

could anyone help me ?
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Roogue
Newbie cheater
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Joined: 31 May 2019
Posts: 14

PostPosted: Wed Jun 26, 2019 12:20 pm    Post subject: Re: [C++][FLYFF]problem with teleporter Reply with quote

Gianotti wrote:
hello guys,

i want to make a teleporter for the game flyforfun but it still crash when i want to port me far away like from town to town . still crashing.

in ce it crashes too but the hack from an user named automaton there it works so often i want. why there and not at me ?

ive tried dll injection and writeprocessmemory nothin work

could anyone help me ?


Sure. First of all , you have to know that the function who "takes you out of the town" is
Code:
 CDPClient::OnReplace
, this function takes as an argument a lot of things, such as the worldID, the x,y,z positions and the
Code:
 CCtrl* Ctrl;
or even the pMover. You can find this function in DPClient.cpp and breakpointing with cheatengine and messing with worldID is something extremely easy. You can even create a thread if you want. So better to do it with Cheat Engine then CPP.
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