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gavrielsinvani Cheater
Reputation: 0
Joined: 29 May 2019 Posts: 36
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Posted: Wed May 29, 2019 7:54 am Post subject: How do i get the PID Process And thread id? |
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How do i get the
PID Process And thread id of my game "Game.exe"
please help me :/
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Wed May 29, 2019 8:26 pm Post subject: |
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Code: | nowPID = getOpenedProcessID() -- a process already attached
print(nowPID) -- 3504 on my case |
Code: | whatID = getProcessIDFromProcessName('cheatengine-x86_64.exe')
print(whatID) -- 3504
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Code: | -- to attach a process
openProcess("cheatengine-x86_64.exe")
openProcess(3504)
openProcess(tonumber("3504")) |
Code: | -- Make list for all PID and process name
TempTable = {}
function GetTheProcessList()
local SL=createStringlist()
getProcesslist(SL)
for i=0,strings_getCount(SL)-1 do
local entry = strings_getString(SL,i)
local processname = entry:sub(10,255)
local PID = tonumber('0x'..entry:sub(1,8))
TempTable[i] = {PID, processname}
end
return TempTable
end
function AddTheProcessList()
GetTheProcessList()
index = 0
for y in pairs (TempTable) do
index = index+1
end
for i=0, index-1 do
if TempTable[i]~='' and TempTable[i]~= nil then
local TempText = TempTable[i][1].." - "..TempTable[i][2]
print(TempText)
end
end
end
-- print out all process
AddTheProcessList() |
Code: | -- or do with one line
getMainForm().sbOpenProcess.doClick() |
Code: | -- get PID and process name from attached process
function getProcessNameFromID(processId)
local processName = nil
local list = createStringlist()
getProcesslist(list)
for i = 0, list.Count-1 do
local id, name = list.String[i]:match("(.*)-(.*)")
if processId == tonumber(id, 16) then
processName = name
break
end
end
return processName
end
local id = getOpenedProcessID()
local name = getProcessNameFromID(id)
print(id..'-'..name) |
_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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gavrielsinvani Cheater
Reputation: 0
Joined: 29 May 2019 Posts: 36
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Posted: Fri May 31, 2019 6:20 am Post subject: |
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Corroder wrote: | Code: | nowPID = getOpenedProcessID() -- a process already attached
print(nowPID) -- 3504 on my case |
Code: | whatID = getProcessIDFromProcessName('cheatengine-x86_64.exe')
print(whatID) -- 3504
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Code: | -- to attach a process
openProcess("cheatengine-x86_64.exe")
openProcess(3504)
openProcess(tonumber("3504")) |
Code: | -- Make list for all PID and process name
TempTable = {}
function GetTheProcessList()
local SL=createStringlist()
getProcesslist(SL)
for i=0,strings_getCount(SL)-1 do
local entry = strings_getString(SL,i)
local processname = entry:sub(10,255)
local PID = tonumber('0x'..entry:sub(1,8))
TempTable[i] = {PID, processname}
end
return TempTable
end
function AddTheProcessList()
GetTheProcessList()
index = 0
for y in pairs (TempTable) do
index = index+1
end
for i=0, index-1 do
if TempTable[i]~='' and TempTable[i]~= nil then
local TempText = TempTable[i][1].." - "..TempTable[i][2]
print(TempText)
end
end
end
-- print out all process
AddTheProcessList() |
Code: | -- or do with one line
getMainForm().sbOpenProcess.doClick() |
Code: | -- get PID and process name from attached process
function getProcessNameFromID(processId)
local processName = nil
local list = createStringlist()
getProcesslist(list)
for i = 0, list.Count-1 do
local id, name = list.String[i]:match("(.*)-(.*)")
if processId == tonumber(id, 16) then
processName = name
break
end
end
return processName
end
local id = getOpenedProcessID()
local name = getProcessNameFromID(id)
print(id..'-'..name) |
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thanks,
now i have it's code hack,
Code: |
define(_GodmodeDelay, #%arg1) //Godmode on delay time. Change it to your precious time
[ENABLE]
label(Original)
label(Return)
alloc(Hook,100)
alloc(GodmodeTimer,4)
label(GodmodeOn)
GodmodeTimer:
dd 0
Hook:
inc [GodmodeTimer]
cmp [GodmodeTimer],_GodmodeDelay
je Original
db C2 30 00
GodmodeOn:
db C2 30 00 6A FF
Original:
db 55 8B EC 6A FF
mov [GodmodeTimer],0
jmp Return
02648640: //CUserLocal::SetDamaged
jmp Hook
Return:
[DISABLE]
02648640: //E8 ? ? ? ? 8D ? ? E8 ? ? ? ? 8B ? ? 64 ? ? ? ? ? ? 59 5E 8B ? 5D C2 1C 00 [follow call]
db 55 8B EC 6A FF
dealloc(Hook)
dealloc(GodmodeTimer)
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Code: |
you see it's line ?
define(_GodmodeDelay, #%arg1) //Godmode on delay time. Change it to
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I want to create a textbox (in LUA CE) to edit this value, how do I do it?
u can help me please ?
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Fri May 31, 2019 9:40 am Post subject: |
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Code: | -- Open game process first
local al = AddressList or getAddressList()
local mr1 = al.getMemoryRecordByDescription("God Timer")
local mr1Val = mr1.Value
form = createForm()
textBox = createEdit(form)
textBox.setSize(200,28)
textBox.Text = mr1Val
button = createButton(form)
button.setPosition(0,50)
button.Caption = 'Apply'
function changeValRec()
mr1Val = textBox.Text
if mr1Val == nil then
return nil
else
mr1.Value = mr1Val ---use to number if integer
-- or use writeBytes, writeInterger, depending address value type
end
end
--textBox.onChange = changeValRec
button.onClick = changeValRec |
And be patient, please. Peoples must read your post, so no need post same topic everywhere.
Do not spam the forum
_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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gavrielsinvani Cheater
Reputation: 0
Joined: 29 May 2019 Posts: 36
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Posted: Fri May 31, 2019 11:12 am Post subject: |
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Corroder wrote: | Code: | -- Open game process first
local al = AddressList or getAddressList()
local mr1 = al.getMemoryRecordByDescription("God Timer")
local mr1Val = mr1.Value
form = createForm()
textBox = createEdit(form)
textBox.setSize(200,28)
textBox.Text = mr1Val
button = createButton(form)
button.setPosition(0,50)
button.Caption = 'Apply'
function changeValRec()
mr1Val = textBox.Text
if mr1Val == nil then
return nil
else
mr1.Value = mr1Val ---use to number if integer
-- or use writeBytes, writeInterger, depending address value type
end
end
--textBox.onChange = changeValRec
button.onClick = changeValRec |
And be patient, please. Peoples must read your post, so no need post same topic everywhere.
Do not spam the forum |
Can you link this to the above script?
It can only have a value of numbers
I just do not know how to link this to my script, please help me
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Corroder Grandmaster Cheater Supreme
Reputation: 75
Joined: 10 Apr 2015 Posts: 1668
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Posted: Fri May 31, 2019 1:11 pm Post subject: |
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Maybe something like this, I am not too familiar with AA and I do not play GMS.
Code: | -- Open game process first
form = createForm()
textBox = createEdit(form)
textBox.setSize(200,28)
textBox.Text = mr1Val
button = createToggleBox(form)
button.setPosition(0,50)
button.setSize(140,30)
button.Caption = 'Enable GM Timed'
local mps2 = [[
label(Original)
label(Return)
alloc(Hook,100)
alloc(GodmodeTimer,4)
label(GodmodeOn)
GodmodeTimer:
dd 0
Hook:
inc [GodmodeTimer]
cmp [GodmodeTimer],_GodmodeDelay
je Original
db C2 30 00
GodmodeOn:
db C2 30 00 6A FF
Original:
db 55 8B EC 6A FF
mov [GodmodeTimer],0
jmp Return
02648640:
jmp Hook
Return:
]]
function scriptEnabled()
local val = textBox.Text
if tonumber(val) == nil then return nil end
mps1 = 'define(_GodmodeDelay, #'..val..')'
local mps = mps1..'\n'..mps2
if syntaxcheck then return end
autoAssemble(mps)
end
function scriptDisabled()
writeBytes(02648640, 0x55, 0x8B, 0xEC, 0x6A, 0xFF)
dealloc(Hook)
dealloc(GodmodeTimer)
end
function godTimed()
if (checkbox_getState(button) == 1) then
scriptEnabled()
button.Caption = 'Disable GM Timed'
else
scriptDisabled()
button.Caption = 'Enable GM Timed'
end
end
button.onClick = godTimed
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_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL |
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gavrielsinvani Cheater
Reputation: 0
Joined: 29 May 2019 Posts: 36
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Posted: Sat Jun 01, 2019 9:03 am Post subject: |
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Corroder wrote: | Maybe something like this, I am not too familiar with AA and I do not play GMS.
Code: | -- Open game process first
form = createForm()
textBox = createEdit(form)
textBox.setSize(200,28)
textBox.Text = mr1Val
button = createToggleBox(form)
button.setPosition(0,50)
button.setSize(140,30)
button.Caption = 'Enable GM Timed'
local mps2 = [[
label(Original)
label(Return)
alloc(Hook,100)
alloc(GodmodeTimer,4)
label(GodmodeOn)
GodmodeTimer:
dd 0
Hook:
inc [GodmodeTimer]
cmp [GodmodeTimer],_GodmodeDelay
je Original
db C2 30 00
GodmodeOn:
db C2 30 00 6A FF
Original:
db 55 8B EC 6A FF
mov [GodmodeTimer],0
jmp Return
02648640:
jmp Hook
Return:
]]
function scriptEnabled()
local val = textBox.Text
if tonumber(val) == nil then return nil end
mps1 = 'define(_GodmodeDelay, #'..val..')'
local mps = mps1..'\n'..mps2
if syntaxcheck then return end
autoAssemble(mps)
end
function scriptDisabled()
writeBytes(02648640, 0x55, 0x8B, 0xEC, 0x6A, 0xFF)
dealloc(Hook)
dealloc(GodmodeTimer)
end
function godTimed()
if (checkbox_getState(button) == 1) then
scriptEnabled()
button.Caption = 'Disable GM Timed'
else
scriptDisabled()
button.Caption = 'Enable GM Timed'
end
end
button.onClick = godTimed
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I want to block the possibility of opening the program more than one window
and its not working, pls help me
Code: |
local GKTrainerON
if GKTrainerON == 1 then
if messageDialog("GKTrainer Already Not Running!", mtError, mbOK) then end
end
GKTrainerON = 1
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and umm how i hide process , i want hide game .
please help me thank you very much
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