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Requesting convert values to big endian in local lua script

 
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Corroder
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Joined: 10 Apr 2015
Posts: 1668

PostPosted: Tue May 28, 2019 1:17 pm    Post subject: Reply with quote

Code:
function bytes_to_int(str,endian,signed)   -- use length of string to determine 8,16,32,64 bits
    local t={str:byte(1,-1)}
    if endian=="big" then --reverse bytes
        local tt={}
        for k=1,#t do
            tt[#t-k+1]=t[k]
        end
        t=tt
    end
    local n=0
    for k=1,#t do
        n=n+t[k]*2^((k-1)*8)
    end
    if signed then
        n = (n > 2^(#t*8-1) -1) and (n - 2^(#t*8)) or n -- if last bit set, negative.
    end
    return n
end


function int_to_bytes(num,endian,signed)
    if num<0 and not signed then num=-num print"warning, dropping sign from number converting to unsigned" end
    local res={}
    local n = math.ceil(select(2,math.frexp(num))/8) -- number of bytes to be used.
    if signed and num < 0 then
        num = num + 2^n
    end
    for k=n,1,-1 do -- 256 = 2^8 bits per char.
        local mul=2^(8*(k-1))
        res[k]=math.floor(num/mul)
        num=num-res[k]*mul
    end
    assert(num==0)
    if endian == "big" then
        local t={}
        for k=1,n do
            t[k]=res[n-k+1]
        end
        res=t
    end
    return string.char(unpack(res))
end

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Meiyoh
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Joined: 14 Mar 2015
Posts: 402

PostPosted: Wed May 29, 2019 1:10 am    Post subject: Reply with quote

does not seem to work Sad

When i Add C490
to a value in my script it gives wrong Big Endian value causing game to crash

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