Bavarian Cheater
Reputation: 0
Joined: 28 Feb 2018 Posts: 30
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Posted: Mon Apr 01, 2019 4:57 am Post subject: loadlibrary blocks script activation |
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with recent CE releases i noticed my old tables with the code below can be activated only after two consecutive clicks
my assumption on click 1 - library got loaded, on click 2 - script passes loadlibrary and can be activated
is this known behavior?
Code: |
loadlibrary(luaclient-x86_64.dll)
luacall(openLuaServer('CELUASERVER')) |
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