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Pointer scan with Generated map

 
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Staked
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Joined: 09 Mar 2019
Posts: 17

PostPosted: Sat Mar 09, 2019 11:26 pm    Post subject: Pointer scan with Generated map Reply with quote

I am looking for a 1 byte value.
Im trying to find the pointer.

First i generate the pointer map unticking the allign box and compress.
then i compare them.

I get 0 hits. I've tried experimenting with max offset, levels but i cant find even 1 pointer. I am clearly doing something wrong. help please



pointer scan.PNG
 Description:
I see i took this picture without checking the addresses. When i compare them. I use the address for the value for each pointer map
 Filesize:  39.5 KB
 Viewed:  2287 Time(s)

pointer scan.PNG



generate map.PNG
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 Filesize:  36.91 KB
 Viewed:  2287 Time(s)

generate map.PNG


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Dark Byte
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PostPosted: Sun Mar 10, 2019 12:47 am    Post subject: Reply with quote

is this running inside an emulator ?

If so, offset must be at least the size of the emulated system (dos e.g. 1048576

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Staked
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PostPosted: Sun Mar 10, 2019 3:02 am    Post subject: reply Reply with quote

No this not running inside an emulator. Just a regular game.
Is there any special stuff i need to do when building pointer maps?
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Dark Byte
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PostPosted: Sun Mar 10, 2019 12:37 pm    Post subject: Reply with quote

for pointermap disable 32 in your case but you already did that
and no compressed pointers because of your unaligned address(also done)

try level 7 or 8

also, try replacing the F at the end of the addresses with a C and see if that results in anything

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