Posted: Sat Mar 02, 2019 12:39 pm Post subject: Terraria using pointermaps in pointerscan not working
I am trying to find the base address of the players health in terraria. I created 2 pointermaps and then tried doing a pointerscan using the first.
So I created the first pointermap and then called it pointermap a and then made the pointerscan use that pointermap. Then I made it compare the results to the latest pointermap but when I do that (I also have the offset in there).
Here is a video exactly of what I am doing.
[https:]//[www].youtube.[com]/watch?v=194-eN9Qrgw&feature=youtu.be
(I had to do weird stuff to the link because it wouldn't let me upload the link)
The 2 other pointermaps where from previous addresses I got and created pointermaps of those and then restarted the game.
Here is my full video of how I got my pointers. (Not the same pointers from the other video)
[https]://[www].youtube.[com]/watch?v=vEFk_2oBzMw&feature=youtu.be
Posted: Sat Mar 02, 2019 5:18 pm Post subject: Re: Terraria using pointermaps in pointerscan not working
LoopTurn wrote:
I am trying to find the base address of the players health in terraria. I created 2 pointermaps and then tried doing a pointerscan using the first.
So I created the first pointermap and then called it pointermap a and then made the pointerscan use that pointermap. Then I made it compare the results to the latest pointermap but when I do that (I also have the offset in there).
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