View previous topic :: View next topic |
Author |
Message |
Egg How do I cheat?
Reputation: 0
Joined: 13 Nov 2018 Posts: 4
|
Posted: Tue Nov 13, 2018 8:38 pm Post subject: When Value change to 0 the address change |
|
|
First of all I use cheat engine for more then 10 years but is the first time im here, and im still learning
How are you?
So im trying to cheat troops on Mount and Blade Warband, I try it to use multi pointers but couldnt catch the static address because give me 0 options when I click in "what access...". Then I try it the Pointer Scan and work a bit.
I could find the address for the troops and the X upgrades, but when I dont have a troop the address change to the troop they upgrade to.
Exemple:
I have 1 Swadian Recruit with 1 upgrade in the cheat engine table appears 1 for the troop and 1 for the upgrade. But when I upgrade the troop to Militia the table address who was from the Swadian Recruit change to Militia one address and the upgrade too.
How can I fix this? or how can I try to reset the address to original one when the value on cheat table goes 0?
Im bad at code .
Thanks for reading.
|
|
Back to top |
|
 |
OldCheatEngineUser Whateven rank
Reputation: 20
Joined: 01 Feb 2016 Posts: 1586
|
Posted: Tue Nov 13, 2018 8:46 pm Post subject: |
|
|
seems like slot address, maybe putting the address in dissect data structure can be useful.
_________________
About Me;
I Use CE Since Version 1.X, And Still Learning How To Use It Well!
Jul 26, 2020
STN wrote: | i am a sweetheart. |
|
|
Back to top |
|
 |
Egg How do I cheat?
Reputation: 0
Joined: 13 Nov 2018 Posts: 4
|
Posted: Wed Nov 14, 2018 10:24 am Post subject: |
|
|
Ok, I was searching about the structure thing and seems be the same thing for what we do with multi pointers or the pointer scan. The only thing it does is more easy way to find the offsets. Correct me if im wrong
I think they change because there´s no static address for the troops.
I massed up with paint but that print screen address is the correct one for that troop im sorry about that
Edit: I used the structure table to find the address and I found some cool stuff. My offsets are 100% right from the structure.
I could find the type of the troops and I froze it to see if that whould to fix this problem but if I froze the type when I upgrade, the troop stay in the same rank so that do not fixed.
I will use the type one to make this so I will moved on.
Thanks mate for your help, was a really good help .
After you see this EDIT I will delete the post.
Description: |
|
Filesize: |
991.38 KB |
Viewed: |
2977 Time(s) |

|
Description: |
|
Filesize: |
57.41 KB |
Viewed: |
2977 Time(s) |

|
|
|
Back to top |
|
 |
|