Posted: Sat Oct 20, 2018 3:57 am Post subject: Changing value that keeps reverting
So I’ve been working on a game with the goal to adjust the horizontal fov. I found a value that changes the horizontal and vertical fov equally keeping the same aspect ratio. I then found a bunch of values that change when i alter the camera position to expand both fovs. The problem is when I try to change these values specifically the keep reverting. I know this is due to the original value I found that adjusts both fovs writing to these.
My questions: is it possible to individually change the values that are changed without them reverting back? Or could I manipulate the original camera value to only adjust the horizontal fov?
I’ve found that I can increase the float value on this value infinitely so the camera just gets further and further away. Maybe float value isn’t the correct way to manipulate? Any ideas from people who know better than me?
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