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How to locate hex/bytecode in SWF

 
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LtO
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Joined: 09 Mar 2015
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PostPosted: Wed Aug 15, 2018 6:38 am    Post subject: How to locate hex/bytecode in SWF Reply with quote

I made a list of codes, aobswaps, for my game hacks, but now those codes have been updated in a new version of the game. That's not a problem since I can update them, but I only have the bytecodes of the earlier version and didn't save the pcode or flashcode with it, where it is located in the code... So I'd like to know a way I can search for hex/bytecode (I still have those earlier swf versions with the old bytecode), so I know the pcode with it. Which is then easier to search for with FFDEC my decompiler...

Cuz normally you can only search for flash or pcode, not bytecode it seems and that would be what I need. I do have limited info like a string I could search for is a pushbyte 0 and then an initilialize instruction, but can't find that either wit search. Other flash decompilers I used before like sothink already crashed my swf before I could even read it (cuz of an antidecompiler).

Thanks
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H4x0rBattie
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Joined: 10 Nov 2016
Posts: 58

PostPosted: Fri Aug 24, 2018 10:02 am    Post subject: Reply with quote

You need "Offset dumper". I guess you know how to make a signature. I do it with IDA sig maker plugin.

In CE it's aobscan.

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