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[Terraria] Dissect data problem
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LewcowVaal
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Posts: 59

PostPosted: Thu Jun 14, 2018 10:43 am    Post subject: Reply with quote

Merhurijus wrote:

But if I will be using a script does that mean I won't be able to change it to the number I like?


You can do everything with scripts

Code:

mov [eax+3b4],(float)7

This will move the Value 7, float type, into the address at eax+3b4.

Code:

mov [eax+32],#10

This will move the Value 10 into the address at eax+32. If you don't use the #, it will be interpreted as a Hex (So it will be 16 in dec)


You could also control the value through the address table, by using registersymbol.


Merhurijus wrote:

And aren't I using a script to find a base address already?


Yes, you are using a script to get the player base. I don't know where did you inject the script (i assume to the instruction that writes to the HP), but depending on that you could do other scripts, nothing is holding you back.
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Merhurijus
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PostPosted: Fri Jun 15, 2018 7:51 am    Post subject: Reply with quote

I know and you can use (int)10 to write as 10 and so on, but there's no point for it (atleast I'm not seeing it) because not everytime I want to set my health to max or damage to a milion, in my opinion it's better to leave it so I can change it to whatever. Thinking of creating noclip now or something maybe light hack, I don't know
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LewcowVaal
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PostPosted: Fri Jun 15, 2018 5:04 pm    Post subject: Reply with quote

Merhurijus wrote:
I know and you can use (int)10 to write as 10 and so on, but there's no point for it (atleast I'm not seeing it) because not everytime I want to set my health to max or damage to a milion, in my opinion it's better to leave it so I can change it to whatever. Thinking of creating noclip now or something maybe light hack, I don't know


As i already said, with a bit of more scripting, you can achieve the same result as having the value in the address table. But still, some addresses, like attack speed in terraria, cannot be simply modified into the address table, they will be reverted back. So you must either use script to do as i said above or find a pointer to the instruction that constantly writes to the address and nop it (and thats not really safe to do with shared instructions).

Terraria is fairly easy to hack, the "Enumerate DLL's and Symbols" feature (Memory Viewer -> View) of CE comes handy.
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Merhurijus
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PostPosted: Sat Jun 16, 2018 6:56 am    Post subject: Reply with quote

Anyway, thanks for all the help. I will either continue with this or use my knowledge on other games (not sure which ones yet) >(^.^)<
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