Posted: Sun Apr 01, 2018 9:09 am Post subject: Enumerate all DLLs and Symbols how it works?
This CE function does not work in a game with a handle of full permissions
Granted Access Mask of this handle is $1FFFFF means process_all_access
Apparently CE doesn't use this handle to iterate modules, so i need to know how to make it work, list shows empty.
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
Posted: Sun Apr 01, 2018 10:50 am Post subject:
are you using kernelmode memory access in ce ? because the handle it returns may not have the rights you expect it to have (it might not even be a real handle) _________________
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are you using kernelmode memory access in ce ? because the handle it returns may not have the rights you expect it to have (it might not even be a real handle)
No i'm not using it.
Ok i've found the error.
CreateToolhelp32Snapshot used by CE does internally use ntOpenProcess which is still getting an access denied error.
I'm targeting a process protected by Easy AntiCheat so that's why this behaviour. But i solved it patching ntOpenprocess in CE.
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