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		x86asm How do I cheat?
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  Joined: 11 May 2016 Posts: 8
 
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				 Posted: Wed Aug 23, 2017 7:35 pm    Post subject: Cheat Engine speedhack2- what else does it hook? | 
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				There is this offline game I play and cheat engine speedhack 2 works for it.  I've tried rolling my own speedhack and testing it.  It works for the test applications I write, but not for the actual game.  I've concluded there is some system call or function wrapper for the rdstc instruction that I'm not hooking, which cheat engine speedhack 2 hooks.
 
 
Does anyone know what else it hooks?  I'm hooking timeGetTick, GetTickCount, GetTickCount64, QueryPerformanceCounter.  But the offline game uses something else, apparently.  Anyone know what else speedhack 2 hooks besides these functions?
 
 
I am using the same hook technique from speedhack 2, i.e., return (time - initial) * multiplier + offset.  Not speedhack1 where it uses a thread with timeBeginPeriod | 
			 
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		Dark Byte Site Admin
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  Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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				 Posted: Thu Aug 24, 2017 12:41 am    Post subject:  | 
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				do you use an IAT hook or an actual code hook ? _________________
 Do not ask me about online cheats. I don't know any and wont help finding them.
 
 
Like my help? Join me on Patreon so i can keep helping  | 
			 
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		x86asm How do I cheat?
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  Joined: 11 May 2016 Posts: 8
 
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				 Posted: Thu Aug 24, 2017 4:33 pm    Post subject:  | 
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				 	  | Dark Byte wrote: | 	 		  | do you use an IAT hook or an actual code hook ? | 	  
 
 
Code hook.  I tested it on the cheat engine speed hack tester too and it speeds up the clocks displayed on the static text labels
 
 
Maybe it is the games anticheat? I tested with cheat engine before the anti cheat was added (why even use an anti cheat in an offline game? Who knows ) | 
			 
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		cheatwifi How do I cheat?
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  Joined: 28 Mar 2023 Posts: 7
 
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				 Posted: Fri Apr 07, 2023 7:21 am    Post subject: Re: Cheat Engine speedhack2- what else does it hook? | 
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				 	  | x86asm wrote: | 	 		  There is this offline game I play and cheat engine speedhack 2 works for it.  I've tried rolling my own speedhack and testing it.  It works for the test applications I write, but not for the actual game.  I've concluded there is some system call or function wrapper for the rdstc instruction that I'm not hooking, which cheat engine speedhack 2 hooks.
 
 
Does anyone know what else it hooks?  I'm hooking timeGetTick, GetTickCount, GetTickCount64, QueryPerformanceCounter.  But the offline game uses something else, apparently.  Anyone know what else speedhack 2 hooks besides these functions?
 
 
I am using the same hook technique from speedhack 2, i.e., return (time - initial) * multiplier + offset.  Not speedhack1 where it uses a thread with timeBeginPeriod | 	  
 
 
I have same experience with you, dude!
 
 
hook  timeGetTime | 
			 
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