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mindoff Advanced Cheater
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Joined: 12 Jun 2016 Posts: 96
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Posted: Tue Oct 24, 2017 1:57 pm Post subject: Can Cheat Engine decompile some IL code to C# like dnspy? |
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Some Unity3D game let's say 'Anonymous ME',just seperate the script from Assembly-CSharp.dll into a single GameMain.dll,and seems this is a binrary format of IL code I think.
In Cheat Engine,you can see the module of GameMain,yet it's slow to analysis IL code than C#,right?
So is there a way to use CE display those IL code as C#,or is there a way to dump those part and save it,and let it be analysised in dyspy.Then it's easier to do more interesting things.
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25806 Location: The netherlands
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Posted: Tue Oct 24, 2017 5:52 pm Post subject: |
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in mono dissector rightclick the method you're interested in and choose "get il code" or "show IL disassembly"
with get il code you get the raw IL bytecode
as for the rest what you want to do with it, it's up to you
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mindoff Advanced Cheater
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Joined: 12 Jun 2016 Posts: 96
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Posted: Tue Oct 24, 2017 9:46 pm Post subject: |
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I see the IL option,what I need is export the whole IL code,not one by one.Is there any way to export those class,functioin,property,not just click one and check one.
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