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How to find a static value with cheat engine.

 
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danishdanish
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PostPosted: Tue Mar 15, 2016 8:04 am    Post subject: How to find a static value with cheat engine. Reply with quote

How to find a static value with cheat engine,
For Example
I am playing a sega game "street of rage" with emulator and i want to increase the damage of a single punch where i don't know its value or damage output. My question is how to find it and increase its damage?
note : its a static value.
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hhhuut
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PostPosted: Wed Mar 16, 2016 11:02 am    Post subject: Reply with quote

Also change the value type to 2byte when it's an emulator

Btw: How do you know that the value is static?
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danishdanish
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PostPosted: Sat Mar 19, 2016 3:44 am    Post subject: Reply with quote

its a static value so changed value scan will not work.
any other idea?
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++METHOS
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PostPosted: Sat Mar 19, 2016 3:49 am    Post subject: Reply with quote

One way to find damage is to find the instruction that is writing to enemy health value. From there, you can analyze code to find damage dealt.
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finnegan waking up
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PostPosted: Wed Mar 23, 2016 3:03 pm    Post subject: Reply with quote

unchanged will possibly work, but that is not going to help you refine anything.

maybe "between" will. even static values may not be static in memory.
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hhhuut
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PostPosted: Wed Mar 23, 2016 3:13 pm    Post subject: Reply with quote

If the value is constant all the time you won't get very far scanning for that value. Instead try to scan for another value that is somehow related to your static value and easier to scan for, then dissect it's base and randomly change (or debug) values within the base you think could be the target value ...

Or try the approch ++METHOS suggested ...
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danishdanish
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PostPosted: Sat Mar 26, 2016 1:53 pm    Post subject: Reply with quote

hhhuut wrote:
If the value is constant all the time you won't get very far scanning for that value. Instead try to scan for another value that is somehow related to your static value and easier to scan for, then dissect it's base and randomly change (or debug) values within the base you think could be the target value ...

Or try the approch ++METHOS suggested ...




what do you mean by dissect it's base? and how to do it?
I am a beginner plz explain.
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ParkourPenguin
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PostPosted: Sat Mar 26, 2016 6:35 pm    Post subject: Reply with quote

Looking through a structure:
http://forum.cheatengine.org/viewtopic.php?t=530548

Backtracing from a write to an enemy's health:
http://forum.cheatengine.org/viewtopic.php?t=530290

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hot12345
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PostPosted: Tue Mar 29, 2016 2:53 pm    Post subject: Reply with quote

Thanks for thiss
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Greys0n
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PostPosted: Tue Apr 05, 2016 3:48 am    Post subject: Reply with quote

hange the value type to 2byte when it's an emulator
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