Posted: Thu Feb 04, 2016 2:13 pm Post subject: game crash by jumping to new allocated memory
like I said above my game crashes if I jump to a new allocated memory region. It not even need to have anything and I can nop my code without any problems.
00D04C14:
jmp newmem // <-- crash because of this jump
nop
nop
nop
//nop //or just using the nops with those others and it work fine
//nop
//nop
//nop
//nop
[DISABLE]
dealloc(newmem)
00D04C14:
db F3 0F 10 86 A4 00 00 00
Well, I don't see any reason but probably it could be a kind of anticheat?
Does someone know why this happens?
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