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Debugger help please!

 
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yaartjea9
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PostPosted: Wed Jul 03, 2013 9:37 am    Post subject: Debugger help please! Reply with quote

Dear CE users,

im hacking a game with a lua file.
i execute the lua and it breakpoints some adresses and debuggs
but it worked perfect for 2 months
but now if i use it the game detects the debugging and it shutsdown my game
Sad i used veh debugger and windows debugger but both detected
but as u can see in the image i can't enable kernel i dont now why!
please help me how to enable kernel debugger! please!



Kernel.png
 Description:
i Can't enable kernel :( why!
Please help!
 Filesize:  23.81 KB
 Viewed:  19434 Time(s)

Kernel.png



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kl0wn
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PostPosted: Wed Jul 03, 2013 10:56 am    Post subject: Reply with quote

In Cheat Engine goto Help -> About. This will tell you if your computer supports DBVM. You may have to right click the CE logo on that screen
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yaartjea9
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PostPosted: Wed Jul 03, 2013 11:01 am    Post subject: aww dang Reply with quote

well it says it does not support DBVM but is there a different way to bypass the detection of debugger?
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Dark Byte
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PostPosted: Wed Jul 03, 2013 11:06 am    Post subject: Reply with quote

Buy an intel core i7 cpu with intel-vt tech (some amd's might work too)

but you're sure it's detecting the debugger and not just that you're writing to a random location in memory with bytes that do not match the current version of your game ?

(Besides having people tell you stuff)

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yaartjea9
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PostPosted: Wed Jul 03, 2013 11:14 am    Post subject: Reply with quote

umm yeeah im pretty sure its detecting the debugger because i tried to breakpoint the adresses manually but when i clicked ok on the debugg message it shat down and some guys have it working with a anti-debugg or something pls help Smile
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Dark Byte
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PostPosted: Wed Jul 03, 2013 11:17 am    Post subject: Reply with quote

Did you set that breakpoint before executing any lua script?
Because it will break normal breakpoints if a lua script has registered an onBreakpoint

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yaartjea9
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PostPosted: Wed Jul 03, 2013 12:17 pm    Post subject: Reply with quote

well if i breakpoint the adress it just asks me to use the cheat engine debugger if i press ok the game shutsdown already!
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PostPosted: Wed Jul 03, 2013 12:43 pm    Post subject: Reply with quote

tried the veh debugger initialization without setting breakpoints ?
Go to settings->debugger options, tick veh debugger and untick "Override existing breakpoints"

restart ce (important if using ce 6.2)

go to the processwindow, target the process and click "Attach to process"

wait a minute and see if it crashes
If it doesn't, then try setting a breakpoint

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aurum10
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PostPosted: Wed Jul 03, 2013 3:06 pm    Post subject: Reply with quote

Just switch to C.E 6.3...
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yaartjea9
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PostPosted: Thu Jul 04, 2013 12:02 pm    Post subject: Reply with quote

well can u use kernel on 64 bit?
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PostPosted: Thu Jul 04, 2013 12:08 pm    Post subject: Reply with quote

Only if your system is fully dbvm capable (intel vt)
But did you try the untick "Override existing breakpoints" method. And attach before debug?

If the game crashes because you set a breakpoint, and not because you attach, then kernelmode will not work

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yaartjea9
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PostPosted: Thu Jul 04, 2013 1:02 pm    Post subject: Reply with quote

yeeah tried your method but it shat down.
but myy friend's pc is capable for DBVM and he got the hack to work with kernel
well my pc isn't Sad i need kernel Sad

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PostPosted: Thu Jul 04, 2013 1:10 pm    Post subject: Reply with quote

either install windows 32-bit or buy a new cpu
(perhaps you can get windows 32-bit and that game running in a virtual machine, but if even dbvm in 6.3 tells you it won't work, then I doubt your system supports virtual machines)

Oh yes, if you're using 6.2, try 6.3, as it adds support for AMD virtualisation system

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Nemexia55
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PostPosted: Thu Jan 21, 2016 11:15 am    Post subject: Reply with quote

Can someone please say debuggers difference?
Im totally noob.
Explain three of them

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