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Lichdom Battlemage (x64) debugger crash

 
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Vlad-00003
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Joined: 21 Jul 2015
Posts: 36

PostPosted: Wed Jul 22, 2015 1:16 am    Post subject: Lichdom Battlemage (x64) debugger crash Reply with quote

Hello everybody!
I have a problem - when i'm trying to find out what addresses the instruction accesses the game always crashed in a minute or even less.

Using kernal debugger, DBVM is on.

I don't know if it'll be usefull in this case, but....
Here's what I've done:
    1. Found my own shield(for those who don't know - in this game u got no health - only shield)
    2. Found instruction which decrese my shield after getting hit
    3. Make a simple script for nop-ing this function
    Code:
    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat

     
     
    aobscanmodule(INJECT,LichdomBattlemage.exe,F3 41 0F 11 86 C8 00 00 00) // should be unique
    label(code)
    registersymbol(INJECT)

    INJECT:
      code:
      db 90 90 90 90 90 90 90 90 90

    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    INJECT:
      db F3 41 0F 11 86 C8 00 00 00
    unregistersymbol(INJECT)

    4. Find out that this function are using for decr enemies shield too
    5. Tried to find out what addresses the instruction accesses.
    6. ???
    7. Profit!!!

Also - I'm using kernal mode due to all overs crashing game right after setting up a breakpoint
I will be grateful for any help you can provide.
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Vlad-00003
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Joined: 21 Jul 2015
Posts: 36

PostPosted: Sat Jul 25, 2015 5:02 am    Post subject: Reply with quote

bump
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danrevella
Master Cheater
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Joined: 11 Jun 2008
Posts: 292

PostPosted: Sat Jul 25, 2015 9:51 am    Post subject: Reply with quote

have you try the stealthedit plugin?
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CEForumMember
Expert Cheater
Reputation: 4

Joined: 06 Jul 2015
Posts: 110

PostPosted: Sat Jul 25, 2015 10:12 am    Post subject: Reply with quote

Go to your cheat engine main screen.
On the right hand side under cheat engine logo select Settings.
Select debugger options.
Select Use VEH debugger.
Pool for threads
Get/set thread context on creation.

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Vlad-00003
Cheater
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Joined: 21 Jul 2015
Posts: 36

PostPosted: Sat Jul 25, 2015 12:13 pm    Post subject: Reply with quote

CreeperWorld3Arc wrote:
Go to your cheat engine main screen.
On the right hand side under cheat engine logo select Settings.
Select debugger options.
Select Use VEH debugger.
Pool for threads
Get/set thread context on creation.


God damn it! The only fing I've forgot about... Thank you so much! Works like a charm so far ^_^

danrevella wrote:
have you try the stealthedit plugin?
Nope. Will try if i'll get stuck in something like that, thanks =3
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CEForumMember
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Joined: 06 Jul 2015
Posts: 110

PostPosted: Sat Jul 25, 2015 12:53 pm    Post subject: Reply with quote

I had that problem and I think Rydian told me the solution so I am just extending the favor.
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