| View previous topic :: View next topic |
| Author |
Message |
br0l0ck Cheater
Reputation: 63
Joined: 15 Aug 2007 Posts: 38
|
Posted: Wed May 06, 2015 4:43 am Post subject: MOVIE IDEA TRICK |
|
|
| MOVIE IS SHOT IN 4:3 AND THE MAIN CHARACTER HAS LIKE VISION PROBLEMS OR IS NARROW MINDED AND LIKE METAPHORICALLY THE BARS FADE AWAY OR SLIDE AWAY FROM THE CENTER AND IT BECOMES WIDESCREEN
|
|
| Back to top |
|
 |
Channel GannoK pffrt
Reputation: 130
Joined: 12 Apr 2008 Posts: 608
|
Posted: Wed May 06, 2015 4:47 am Post subject: |
|
|
For the video game I'm writing, the style for a large portion of the game is in a 16 bit style( i havent decided yet, there is no real artwork or scenes drawn), then goes through a super psychedelic experience then is in more of an artstyle that is fluid and over the top with effects
_________________
|
|
| Back to top |
|
 |
br0l0ck Cheater
Reputation: 63
Joined: 15 Aug 2007 Posts: 38
|
Posted: Wed May 06, 2015 4:59 am Post subject: |
|
|
nice dude 16bit retro style super original
AND psychedlic experiences that super original, theres definitely no snes games that have that at all
|
|
| Back to top |
|
 |
Channel GannoK pffrt
Reputation: 130
Joined: 12 Apr 2008 Posts: 608
|
Posted: Wed May 06, 2015 7:37 am Post subject: |
|
|
| Brolock wrote: | nice dude 16bit retro style super original
AND psychedlic experiences that super original, theres definitely no snes games that have that at all |
don't care if it it's been done before. The game goes 2deep4u anyways. 2deep4me even
_________________
|
|
| Back to top |
|
 |
TheIndianGuy Advanced Cheater
Reputation: 102
Joined: 14 Jan 2007 Posts: 85
|
Posted: Wed May 06, 2015 12:53 pm Post subject: |
|
|
>for the video game im writing
laughingelfman.jpg
havent you done this before? what happened to those attempts.
|
|
| Back to top |
|
 |
Channel GannoK pffrt
Reputation: 130
Joined: 12 Apr 2008 Posts: 608
|
Posted: Wed May 06, 2015 1:02 pm Post subject: |
|
|
Those were mini games made on VB, I didn't expect anything out of them besides basic experience coding video game mechanics and logic. This video game I'm a part of, I've left the coding to a more professional person who has experience, leaving me with creative direction and general development. The process is slow, but envisioned by more than just me in our group. That's what matters to me in the end. I know it will be done in some form of writing, if not complete with the video game glory I want it to be. I work 2 jobs and go to school, on top of all the other shit you guys know I do. Just takes time.
_________________
|
|
| Back to top |
|
 |
|