Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


Bytes

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine
View previous topic :: View next topic  
Author Message
CiaoCiaoxD
Newbie cheater
Reputation: 0

Joined: 13 Dec 2013
Posts: 23

PostPosted: Mon Dec 30, 2013 12:10 pm    Post subject: Bytes Reply with quote

Where should I put the question marks about the bytes? I read aobscan istruction, except that I did not understand things because they are of another language ..
That is, I do not know what I mean, I mean that some put in the byte "?" but how do they put them, because they put them right at that byte?
Summary: I have not figured out how to put the "?" question marks, ie the bytes that change in restarting the flash player
eg: (in another signature bytes)
D9 ? ? ? ? C3 ? ? ? ? ? ? ? ? ? ? ? ? 8B 10 (A signature bytes invented xD)
Please let ask for help, if you help me
[/quote]Dark Byte
Dark byte help!



giaidofi.png
 Description:
Help me please
 Filesize:  909.12 KB
 Viewed:  5241 Time(s)

giaidofi.png


Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 471

Joined: 09 May 2003
Posts: 25840
Location: The netherlands

PostPosted: Mon Dec 30, 2013 12:19 pm    Post subject: Reply with quote

this would give a signature of 89 4a 10 8b 4d f0 89 0d ** ** ** ** 8b e5 5d c3

A general rule of thumb: if the 4 bytes are grouped without a space, there is a good chance you need to put a wildcard there

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
CiaoCiaoxD
Newbie cheater
Reputation: 0

Joined: 13 Dec 2013
Posts: 23

PostPosted: Mon Dec 30, 2013 12:23 pm    Post subject: Reply with quote

[quote="Dark Byte"]this would give a signature of 89 4a 10 8b 4d f0 89 0d ** ** ** ** 8b e5 5d c3

A general rule of thumb: if the 4 bytes are grouped without a space, there is a good chance you need to put a wildcard there[/quote]

Ah, so I have to help with the 7-bit encoding (ASCII)
Thank you so much Smile
edit:
But then only the spaces are worth a wildcard?
or even points etc..?
Dark Byte?
Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 471

Joined: 09 May 2003
Posts: 25840
Location: The netherlands

PostPosted: Mon Dec 30, 2013 12:33 pm    Post subject: Reply with quote

no , the disassembler.
It writes the bytes as 89 0d 50e0001c

Because there are no spaces between 50 e0 00 and 1c, it indicates that the belong to eachother. And if the value those bytes make up is bigger than 65536, there's a high chance it's an address specifier, which means it can change next time

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping


Last edited by Dark Byte on Mon Dec 30, 2013 12:41 pm; edited 1 time in total
Back to top
View user's profile Send private message MSN Messenger
CiaoCiaoxD
Newbie cheater
Reputation: 0

Joined: 13 Dec 2013
Posts: 23

PostPosted: Mon Dec 30, 2013 12:40 pm    Post subject: Reply with quote

[quote="Dark Byte"]no , the disassembler.
It writes the bytes as 89 0d 50e0001c

Because there are no spaces between 50 e0 00 and 1c, it indicates that the belong to eachother[/quote]

But sometimes I see that the bytes C3 CC CC CC CC CC CC CC CC CC etc.. Up to 00 00 to restart the flash player become C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 00 00
and bytes are getting longer, so my scan in Array of Bytes will fail because it will not find the signature
however, in summary: bytes attached may be static byte? type 14ECFFA9
Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 471

Joined: 09 May 2003
Posts: 25840
Location: The netherlands

PostPosted: Mon Dec 30, 2013 12:42 pm    Post subject: Reply with quote

everything after c3 is unrelated to the function. (it's the end marker)
Especially cc cc cc is useless which should be discarded (not scanned for)

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
CiaoCiaoxD
Newbie cheater
Reputation: 0

Joined: 13 Dec 2013
Posts: 23

PostPosted: Mon Dec 30, 2013 12:46 pm    Post subject: Reply with quote

[quote="Dark Byte"]everything after c3 is unrelated to the function. (it's the end marker)
Especially cc cc cc is useless which should be discarded (not scanned for)[/quote]

Dark but only the bytes bytes bytes without spaces may be static?
If yes, i have resolved Smile

P.S. Can you give me ASM finder tutorial? (how to use ultimap)
Back to top
View user's profile Send private message
Rydian
Grandmaster Cheater Supreme
Reputation: 31

Joined: 17 Sep 2012
Posts: 1358

PostPosted: Mon Dec 30, 2013 11:09 pm    Post subject: Reply with quote



Yeah, stuff like the above is generally what you want to wildcard because references to an address like that will change between runs (or between game updates).

_________________
Back to top
View user's profile Send private message
CiaoCiaoxD
Newbie cheater
Reputation: 0

Joined: 13 Dec 2013
Posts: 23

PostPosted: Tue Dec 31, 2013 7:52 am    Post subject: Reply with quote

Okay.
I understand..
Thanks. Smile
P.S. That script you've done is not good :\
Back to top
View user's profile Send private message
Rydian
Grandmaster Cheater Supreme
Reputation: 31

Joined: 17 Sep 2012
Posts: 1358

PostPosted: Wed Jan 01, 2014 12:27 am    Post subject: Reply with quote

It's used as an example in my tutorial, and the screenshot there is before improving the signature, it's to show what you target for wildcarding.
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites