The code's address that has caused the crash is in the crash report. But this doesn't mean that the code itself is the source of the error. Eg if you mess up the stack or a register, the game will crash at some point because some parameter will be terribly wrong but the reason for the crash is not the code that crashed the program. The reason is that you have changed a parameter somewhere earlier.
So it's not as easy as it seems at first sight, but yes you may be able to find the source of the problem. _________________
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